Fix running compute baseline tests with qml.exe opengl backend


The qml.exe uses compatibility context, which chooses at maximum GLSL
140, which is not enough for the compute shaders and the shader
compilation fails.

Add the actual context version to the compiled outputs list just as with
other branches.

Change-Id: I6b32450f6cdf586e20db03a65e85260695238a75
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
commit0e15c9adbda7a2c6a32dd485bba436c36ac7cd7b
parentc8f5fe9dcb7e4eabd6cb04d17a5bb42b40fdc253
authorAntti Määttä <antti.maatta@qt.io>
committerAntti Määttä <antti.maatta@qt.io>
commit timeWed, 30 Sep 2026 12:13:50 +0000