Revision control
+ // Copyright (C) 2026 The Qt Company Ltd.
+ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+ // Scene for runtime reparenting: the test moves passA between the viewport
+ // root, passB, and the Node, and asserts depth/validity re-derive each time.
+
+ import QtQuick
+ import QtQuick3D
+
+ Item {
+ width: 200
+ height: 200
+
+ View3D {
+ objectName: "view"
+ anchors.fill: parent
+
+ environment: SceneEnvironment {
+ backgroundMode: SceneEnvironment.Color
+ clearColor: "black"
+ }
+
+ PerspectiveCamera { position: Qt.vector3d(0, 0, 300) }
+ DirectionalLight {}
+
+ RenderPass {
+ id: passA
+ objectName: "passA"
+ commands: [
+ RenderablesFilter { renderableTypes: RenderablesFilter.None }
+ ]
+ }
+
+ RenderPass {
+ id: passB
+ objectName: "passB"
+ commands: [
+ RenderablesFilter { renderableTypes: RenderablesFilter.None }
+ ]
+ }
+
+ Node {
+ objectName: "nodeParent"
+ }
+
+ Model {
+ source: "#Cube"
+ materials: PrincipledMaterial {
+ baseColor: "red"
+ lighting: PrincipledMaterial.NoLighting
+ }
+ }
+ }
+ }