Revision control
++ // Copyright (C) 2018 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #include "qlottieshapetransform_p.h"
++
++ #include <QJsonObject>
++ #include <QtMath>
++
++ #include "qlottieconstants_p.h"
++ #include "qlottiebasictransform_p.h"
++
++ QLottieShapeTransform::QLottieShapeTransform(const QLottieShapeTransform &other)
++ : QLottieBasicTransform(other)
++ {
++ m_skew = other.m_skew;
++ m_skewAxis = other.m_skewAxis;
++ m_shearX = other.m_shearX;
++ m_shearY = other.m_shearY;
++ m_shearAngle = other.m_shearAngle;
++ }
++
++ QLottieShapeTransform::QLottieShapeTransform(QLottieBase *parent)
++ {
++ setParent(parent);
++ }
++
++ QLottieBase *QLottieShapeTransform::clone() const
++ {
++ return new QLottieShapeTransform(*this);
++ }
++
++ int QLottieShapeTransform::parse(const QJsonObject &definition)
++ {
++ if (QLottieBasicTransform::parse(definition) < 0)
++ return -1;
++
++ qCDebug(lcLottieQtLottieParser) << "QLottieShapeTransform::parse():" << QLottieShape::name();
++
++ if (definition.contains("sk"_L1)) {
++ QJsonObject skew = definition.value("sk"_L1).toObject();
++ skew = resolveExpression(skew);
++ m_skew.construct(skew);
++ }
++
++ if (definition.contains("sa"_L1)) {
++ QJsonObject skewAxis = definition.value("sa"_L1).toObject();
++ skewAxis = resolveExpression(skewAxis);
++ m_skewAxis.construct(skewAxis);
++ }
++
++ return 0;
++ }
++
++ void QLottieShapeTransform::updateProperties(int frame)
++ {
++ QLottieBasicTransform::updateProperties(frame);
++
++ m_skew.update(frame);
++ m_skewAxis.update(frame);
++
++ double rads = qDegreesToRadians(m_skewAxis.value());
++ m_shearX = qCos(rads);
++ m_shearY = qSin(rads);
++ double tan = qDegreesToRadians(-m_skew.value());
++ m_shearAngle = qTan(tan);
++ }
++
++ void QLottieShapeTransform::render(QLottieRenderer &renderer) const
++ {
++ renderer.render(*this);
++ }
++
++ qreal QLottieShapeTransform::skew() const
++ {
++ return m_skew.value();
++ }
++
++ qreal QLottieShapeTransform::skewAxis() const
++ {
++ return m_skewAxis.value();
++ }
++
++ qreal QLottieShapeTransform::shearX() const
++ {
++ return m_shearX;
++ }
++
++ qreal QLottieShapeTransform::shearY() const
++ {
++ return m_shearY;
++ }
++
++ qreal QLottieShapeTransform::shearAngle() const
++ {
++ return m_shearAngle;
++ }