Revision control

++ // Copyright (C) 2018 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #include "qlottieround_p.h"
++
++ #include <QJsonObject>
++
++ #include "qlottietrimpath_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ QLottieRound::QLottieRound(const QLottieRound &other)
++ : QLottieShape(other)
++ {
++ m_position = other.m_position;
++ m_radius = other.m_radius;
++ }
++
++ QLottieRound::QLottieRound(QLottieBase *parent)
++ {
++ setParent(parent);
++ }
++
++ QLottieBase *QLottieRound::clone() const
++ {
++ return new QLottieRound(*this);
++ }
++
++ int QLottieRound::parse(const QJsonObject &definition)
++ {
++ QLottieBase::parse(definition);
++ if (m_hidden)
++ return 0;
++
++ qCDebug(lcLottieQtLottieParser) << "QLottieRound::parse():" << m_name;
++
++ QJsonObject position = definition.value("p"_L1).toObject();
++ position = resolveExpression(position);
++ m_position.construct(position);
++
++ QJsonObject radius = definition.value("r"_L1).toObject();
++ radius = resolveExpression(radius);
++ m_radius.construct(radius);
++
++ return 0;
++ }
++
++ void QLottieRound::updateProperties(int frame)
++ {
++ m_position.update(frame);
++ m_radius.update(frame);
++
++ // AE uses center of a shape as it's position,
++ // in Qt a translation is needed
++ QPointF center = QPointF(m_position.value().x() - m_radius.value() / 2,
++ m_position.value().y() - m_radius.value() / 2);
++
++ m_path = QPainterPath();
++ m_path.arcMoveTo(QRectF(center,
++ QSizeF(m_radius.value(), m_radius.value())), 90);
++ m_path.arcTo(QRectF(center,
++ QSizeF(m_radius.value(), m_radius.value())), 90, -360);
++
++ if (hasReversedDirection())
++ m_path = m_path.toReversed();
++ }
++
++ void QLottieRound::render(QLottieRenderer &renderer) const
++ {
++ renderer.render(*this);
++ }
++
++ bool QLottieRound::acceptsTrim() const
++ {
++ return true;
++ }
++
++ QPointF QLottieRound::position() const
++ {
++ return m_position.value();
++ }
++
++ qreal QLottieRound::radius() const
++ {
++ return m_radius.value();
++ }
++
++ QT_END_NAMESPACE