Revision control

++ <?xml version="1.0" encoding="UTF-8"?><!-- the assertion that errors are 'like any other event' is pretty broad, but we can check that they
++ are pulled off the internal queue in order, and that prefix matching works on them. --><scxml xmlns="http://www.w3.org/2005/07/scxml" xmlns:conf="http://www.w3.org/2005/scxml-conformance" initial="s0" version="1.0" datamodel="ecmascript">
++
++
++ <state id="s0" initial="s01">
++ <onentry>
++ <!-- catch the failure case -->
++ <send event="timeout" delay="1s"/>
++ </onentry>
++ <transition event="timeout" target="fail"/>
++
++ <state id="s01">
++ <onentry>
++ <!-- the first internal event. The error will be the second, and event2 will be the third -->
++ <raise event="event1"/>
++ <!-- assigning to a non-existent location should raise an error -->
++ <assign location="Var1" expr="2"/>
++ </onentry>
++
++ <transition event="event1" target="s02">
++ <raise event="event2"/>
++ </transition>
++ <transition event="*" target="fail"/>
++ </state>
++
++ <state id="s02">
++ <transition event="error" target="s03"/>
++ <transition event="*" target="fail"/>
++ </state>
++
++ <state id="s03">
++ <transition event="event2" target="pass"/>
++ <transition event="*" target="fail"/>
++ </state>
++
++ </state>
++
++ <final id="pass"><onentry><log label="Outcome" expr="'pass'"/></onentry></final>
++ <final id="fail"><onentry><log label="Outcome" expr="'fail'"/></onentry></final>
++ </scxml>