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++ // Copyright (C) 2017 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ import QtQuick
++ import QtQuick.Particles
++
++ Item {
++ id: block
++ property bool dying: false
++ property bool spawned: false
++ property int type: 0
++ property ParticleSystem particleSystem
++
++ Behavior on x {
++ enabled: block.spawned;
++ SpringAnimation{ spring: 2; damping: 0.2 }
++ }
++ Behavior on y {
++ SpringAnimation{ spring: 2; damping: 0.2 }
++ }
++
++ Image {
++ id: img
++ source: {
++ if (block.type == 0){
++ "gfx/red.png";
++ } else if (block.type == 1) {
++ "gfx/blue.png";
++ } else if (block.type == 2) {
++ "gfx/green.png";
++ } else {
++ "gfx/yellow.png";
++ }
++ }
++ opacity: 0
++ Behavior on opacity { NumberAnimation { duration: 200 } }
++ anchors.fill: parent
++ }
++
++ //Foreground particles
++ BlockEmitter {
++ id: particles
++ system: block.particleSystem
++ group: {
++ if (block.type == 0){
++ "red";
++ } else if (block.type == 1) {
++ "blue";
++ } else if (block.type == 2) {
++ "green";
++ } else {
++ "yellow";
++ }
++ }
++ anchors.fill: parent
++ }
++
++ states: [
++ State {
++ name: "AliveState"; when: block.spawned == true && block.dying == false
++ PropertyChanges { img.opacity: 1 }
++ },
++
++ State {
++ name: "DeathState"; when: block.dying == true
++ StateChangeScript { script: {block.particleSystem.paused = false; particles.pulse(100); } }
++ PropertyChanges { img.opacity: 0 }
++ StateChangeScript { script: block.destroy(1000); }
++ }
++ ]
++ }