Revision control
++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #ifndef SCENEEFFECT_H
++ #define SCENEEFFECT_H
++
++ #include <Qt3DRender/QEffect>
++ #include <Qt3DRender/QTechnique>
++
++ QT_BEGIN_NAMESPACE
++
++ class SceneEffect : public Qt3DRender::QEffect
++ {
++ public:
++ explicit SceneEffect(Qt3DCore::QNode *parent = 0);
++
++ QList<Qt3DRender::QFilterKey *> passCriteria() const;
++
++ private:
++ Qt3DRender::QTechnique *m_gl3Technique;
++ Qt3DRender::QTechnique *m_gl2Technique;
++ Qt3DRender::QRenderPass *m_gl2Pass;
++ Qt3DRender::QRenderPass *m_gl3Pass;
++ Qt3DRender::QFilterKey *m_passCriterion;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // SCENEEFFECT_H