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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #ifndef GBUFFER_H
++ #define GBUFFER_H
++
++ #include <Qt3DRender/QRenderTarget>
++ #include <Qt3DRender/qtexture.h>
++ #include <Qt3DRender/QRenderTargetOutput>
++
++ class GBuffer : public Qt3DRender::QRenderTarget
++ {
++ public:
++ explicit GBuffer(Qt3DCore::QNode *parent = 0);
++
++ enum Attachments {
++ Color = 0,
++ Position,
++ Normal,
++ Depth,
++ AttachmentsCount
++ };
++
++ Qt3DRender::QAbstractTexture *colorTexture() const;
++ Qt3DRender::QAbstractTexture *positionTexture() const;
++ Qt3DRender::QAbstractTexture *normalTexture() const;
++ Qt3DRender::QAbstractTexture *depthTexture() const;
++
++ private:
++ Qt3DRender::QAbstractTexture *m_textures[AttachmentsCount];
++ };
++
++ #endif // GBUFFER_H