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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include "animationfactory.h"
++
++ using namespace Qt3DAnimation;
++
++ AnimationFactory::AnimationFactory(QObject *parent)
++ : QObject(parent)
++ {
++ updateClipData();
++ }
++
++ void AnimationFactory::updateClipData()
++ {
++ m_clipData.clearChannels();
++
++ // Add a channel for a Location animation
++ QChannel location(QLatin1String("Location"));
++
++ QChannelComponent locationX(QLatin1String("Location X"));
++ locationX.appendKeyFrame(QKeyFrame({0.0f, 0.0f}, {-1.0f, 0.0f}, {1.0f, 0.0f}));
++ locationX.appendKeyFrame(QKeyFrame({2.45f, 5.0f}, {1.45f, 5.0f}, {3.45f, 5.0f}));
++
++ QChannelComponent locationY(QLatin1String("Location Y"));
++ locationY.appendKeyFrame(QKeyFrame({0.0f, 0.0f}, {-1.0f, 0.0f}, {1.0f, 0.0f}));
++ locationY.appendKeyFrame(QKeyFrame({2.45f, 0.0f}, {1.45f, 0.0f}, {3.45f, 0.0f}));
++
++ QChannelComponent locationZ(QLatin1String("Location Z"));
++ locationZ.appendKeyFrame(QKeyFrame({0.0f, 0.0f}, {-1.0f, 0.0f}, {1.0f, 0.0f}));
++ locationZ.appendKeyFrame(QKeyFrame({2.45f, 0.0f}, {1.45f, 0.0f}, {3.45f, 0.0f}));
++
++ location.appendChannelComponent(locationX);
++ location.appendChannelComponent(locationY);
++ location.appendChannelComponent(locationZ);
++
++ m_clipData.appendChannel(location);
++ }