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++ // Copyright (C) 2016 Paul Lemire
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QTest>
++ #include <Qt3DCore/qentity.h>
++ #include <Qt3DCore/private/qaspectjobmanager_p.h>
++ #include <Qt3DCore/private/qnodevisitor_p.h>
++ #include <Qt3DCore/private/qnode_p.h>
++
++ #include <Qt3DRender/private/nodemanagers_p.h>
++ #include <Qt3DRender/private/managers_p.h>
++ #include <Qt3DRender/private/entity_p.h>
++ #include <Qt3DRender/qrenderaspect.h>
++ #include <Qt3DRender/private/qrenderaspect_p.h>
++ #include <Qt3DRender/private/materialparametergathererjob_p.h>
++ #include <Qt3DRender/private/technique_p.h>
++ #include <Qt3DRender/private/techniquemanager_p.h>
++ #include <Qt3DExtras/qphongmaterial.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ class TestAspect : public Qt3DRender::QRenderAspect
++ {
++ public:
++ TestAspect(Qt3DCore::QNode *root)
++ : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Manual)
++ , m_jobManager(new Qt3DCore::QAspectJobManager())
++ {
++ Qt3DCore::QAbstractAspectPrivate::get(this)->m_jobManager = m_jobManager.data();
++ QRenderAspect::onRegistered();
++
++ QList<Qt3DCore::NodeTreeChange> nodes;
++ Qt3DCore::QNodeVisitor v;
++ v.traverse(root, [&nodes](Qt3DCore::QNode *node) {
++ Qt3DCore::QNodePrivate *d = Qt3DCore::QNodePrivate::get(node);
++ d->m_typeInfo = const_cast<QMetaObject*>(Qt3DCore::QNodePrivate::findStaticMetaObject(node->metaObject()));
++ d->m_hasBackendNode = true;
++ nodes.push_back({
++ node->id(),
++ Qt3DCore::QNodePrivate::get(node)->m_typeInfo,
++ Qt3DCore::NodeTreeChange::Added,
++ node
++ });
++ });
++
++ for (const auto &node: nodes)
++ d_func()->createBackendNode(node);
++
++ const auto handles = nodeManagers()->techniqueManager()->activeHandles();
++ for (const auto handle: handles) {
++ Render::Technique *technique = nodeManagers()->techniqueManager()->data(handle);
++ technique->setCompatibleWithRenderer(true);
++ }
++ }
++
++ ~TestAspect()
++ {
++ QRenderAspect::onUnregistered();
++ }
++
++ Qt3DRender::Render::NodeManagers *nodeManagers() const
++ {
++ return d_func()->m_renderer->nodeManagers();
++ }
++
++ Render::MaterialParameterGathererJobPtr materialGathererJob() const
++ {
++ Render::MaterialParameterGathererJobPtr job = Render::MaterialParameterGathererJobPtr::create();
++ job->setNodeManagers(nodeManagers());
++ return job;
++ }
++
++ void onRegistered() { QRenderAspect::onRegistered(); }
++ void onUnregistered() { QRenderAspect::onUnregistered(); }
++
++ private:
++ QScopedPointer<Qt3DCore::QAspectJobManager> m_jobManager;
++ };
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ namespace {
++
++ Qt3DCore::QEntity *buildTestScene(int entityCount)
++ {
++ Qt3DCore::QEntity *root = new Qt3DCore::QEntity();
++
++ for (int i = 0; i < entityCount; ++i) {
++ Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(root);
++ Qt3DExtras::QPhongMaterial *material = new Qt3DExtras::QPhongMaterial();
++ entity->addComponent(material);
++ }
++
++ return root;
++ }
++
++ } // anonymous
++
++ class tst_BenchMaterialParameterGathering : public QObject
++ {
++ Q_OBJECT
++ private Q_SLOTS:
++
++ void parameterGathering()
++ {
++ // GIVEN
++ QScopedPointer<Qt3DRender::TestAspect> aspect(new Qt3DRender::TestAspect(buildTestScene(2000)));
++
++ // WHEN
++ Qt3DRender::Render::MaterialParameterGathererJobPtr gatheringJob = aspect->materialGathererJob();
++ gatheringJob->setHandles(aspect->nodeManagers()->materialManager()->activeHandles());
++
++ QBENCHMARK {
++ gatheringJob->run();
++ }
++
++ QVERIFY(!gatheringJob->materialToPassAndParameter().empty());
++ }
++ };
++
++ QTEST_MAIN(tst_BenchMaterialParameterGathering)
++
++ #include "tst_bench_materialparametergathering.moc"