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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QTest>
++ #include <Qt3DCore/private/qnode_p.h>
++ #include <Qt3DCore/private/qscene_p.h>
++ #include <Qt3DCore/qentity.h>
++
++ #include <Qt3DRender/qsortpolicy.h>
++ #include <Qt3DRender/private/qsortpolicy_p.h>
++
++ #include "testarbiter.h"
++
++ // We need to call QNode::clone which is protected
++ // So we sublcass QNode instead of QObject
++ class tst_QSortPolicy: public Qt3DCore::QNode
++ {
++ Q_OBJECT
++
++ private Q_SLOTS:
++
++ void checkSaneDefaults()
++ {
++ QScopedPointer<Qt3DRender::QSortPolicy> defaultsortPolicy(new Qt3DRender::QSortPolicy);
++
++ QVERIFY(defaultsortPolicy->sortTypes().isEmpty());
++ }
++
++ void checkPropertyUpdates()
++ {
++ // GIVEN
++ TestArbiter arbiter;
++ QScopedPointer<Qt3DRender::QSortPolicy> sortPolicy(new Qt3DRender::QSortPolicy());
++ arbiter.setArbiterOnNode(sortPolicy.data());
++
++ // WHEN
++ const QList<Qt3DRender::QSortPolicy::SortType> sortTypes = { Qt3DRender::QSortPolicy::BackToFront,
++ Qt3DRender::QSortPolicy::Material,
++ Qt3DRender::QSortPolicy::Material,
++ Qt3DRender::QSortPolicy::FrontToBack };
++ auto sortTypesInt = QList<int>();
++ transformVector(sortTypes, sortTypesInt);
++ sortPolicy->setSortTypes(sortTypes);
++ QCoreApplication::processEvents();
++
++ // THEN
++ QCOMPARE(arbiter.dirtyNodes().size(), 1);
++ QCOMPARE(arbiter.dirtyNodes().front(), sortPolicy.data());
++
++ arbiter.clear();
++ }
++ };
++
++ QTEST_MAIN(tst_QSortPolicy)
++
++ #include "tst_qsortpolicy.moc"