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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QTest>
++ #include <Qt3DRender/private/joint_p.h>
++ #include <Qt3DRender/private/nodemanagers_p.h>
++ #include <Qt3DCore/qjoint.h>
++ #include <Qt3DCore/private/qnode_p.h>
++ #include <Qt3DCore/private/qscene_p.h>
++ #include <QtGui/qmatrix4x4.h>
++ #include <QtGui/qvector3d.h>
++ #include <qbackendnodetester.h>
++ #include <testarbiter.h>
++ #include <testrenderer.h>
++
++ using namespace Qt3DCore;
++ using namespace Qt3DRender;
++ using namespace Qt3DRender::Render;
++
++ class tst_Joint : public Qt3DCore::QBackendNodeTester
++ {
++ Q_OBJECT
++
++ private Q_SLOTS:
++ void checkPeerPropertyMirroring()
++ {
++ // GIVEN
++ TestRenderer renderer;
++ NodeManagers nodeManagers;
++ renderer.setNodeManagers(&nodeManagers);
++ Joint backendJoint;
++ backendJoint.setRenderer(&renderer);
++ backendJoint.setJointManager(nodeManagers.jointManager());
++ backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
++ QJoint joint;
++
++ joint.setTranslation(QVector3D(1.0f, 2.0f, 3.0f));
++ joint.setScale(QVector3D(1.5f, 2.5f, 3.5));
++ joint.setRotation(QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f));
++ QMatrix4x4 inverseBind;
++ inverseBind.rotate(-45.0f, 1.0f, 0.0, 0.0f);
++ joint.setInverseBindMatrix(inverseBind);
++
++ QList<QJoint *> childJoints;
++ for (int i = 0; i < 10; ++i) {
++ const auto childJoint = new QJoint();
++ joint.addChildJoint(childJoint);
++ childJoints.push_back(childJoint);
++ }
++
++ // WHEN
++ simulateInitializationSync(&joint, &backendJoint);
++
++ // THEN
++ QCOMPARE(backendJoint.peerId(), joint.id());
++ QCOMPARE(backendJoint.isEnabled(), joint.isEnabled());
++ QCOMPARE(backendJoint.translation(), joint.translation());
++ QCOMPARE(backendJoint.rotation(), joint.rotation());
++ QCOMPARE(backendJoint.scale(), joint.scale());
++ QCOMPARE(backendJoint.inverseBindMatrix(), joint.inverseBindMatrix());
++ for (int i = 0; i < childJoints.size(); ++i) {
++ QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
++ }
++ }
++
++ void checkInitialAndCleanedUpState()
++ {
++ // GIVEN
++ TestRenderer renderer;
++ NodeManagers nodeManagers;
++ renderer.setNodeManagers(&nodeManagers);
++ Joint backendJoint;
++ backendJoint.setRenderer(&renderer);
++ backendJoint.setJointManager(nodeManagers.jointManager());
++ backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
++
++ // THEN
++ QVERIFY(backendJoint.peerId().isNull());
++ QCOMPARE(backendJoint.isEnabled(), false);
++ QCOMPARE(backendJoint.translation(), QVector3D());
++ QCOMPARE(backendJoint.rotation(), QQuaternion());
++ QCOMPARE(backendJoint.scale(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(backendJoint.inverseBindMatrix(), QMatrix4x4());
++ QCOMPARE(backendJoint.childJointIds(), QNodeIdVector());
++ QCOMPARE(backendJoint.owningSkeleton(), HSkeleton());
++
++ // GIVEN
++ QJoint joint;
++ joint.setTranslation(QVector3D(1.0f, 2.0f, 3.0f));
++ joint.setScale(QVector3D(1.5f, 2.5f, 3.5));
++ joint.setRotation(QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f));
++ QMatrix4x4 inverseBind;
++ inverseBind.rotate(-45.0f, 1.0f, 0.0, 0.0f);
++ joint.setInverseBindMatrix(inverseBind);
++
++ QList<QJoint *> childJoints;
++ for (int i = 0; i < 10; ++i) {
++ const auto childJoint = new QJoint();
++ joint.addChildJoint(childJoint);
++ childJoints.push_back(childJoint);
++ }
++
++ // WHEN
++ simulateInitializationSync(&joint, &backendJoint);
++ backendJoint.cleanup();
++
++ // THEN
++ QCOMPARE(backendJoint.isEnabled(), false);
++ QCOMPARE(backendJoint.translation(), QVector3D());
++ QCOMPARE(backendJoint.rotation(), QQuaternion());
++ QCOMPARE(backendJoint.scale(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(backendJoint.inverseBindMatrix(), QMatrix4x4());
++ QCOMPARE(backendJoint.childJointIds(), QNodeIdVector());
++ QCOMPARE(backendJoint.owningSkeleton(), HSkeleton());
++ }
++
++ void checkPropertyChanges()
++ {
++ // GIVEN
++ TestRenderer renderer;
++ NodeManagers nodeManagers;
++ renderer.setNodeManagers(&nodeManagers);
++ Joint backendJoint;
++ backendJoint.setRenderer(&renderer);
++ backendJoint.setJointManager(nodeManagers.jointManager());
++ backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
++ QJoint joint;
++ simulateInitializationSync(&joint, &backendJoint);
++
++ // WHEN
++ joint.setEnabled(false);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.isEnabled(), false);
++
++ // WHEN
++ const QVector3D newTranslation = QVector3D(1.0f, 2.0f, 3.0f);
++ joint.setTranslation(newTranslation);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.translation(), newTranslation);
++
++ // WHEN
++ const QQuaternion newRotation = QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f);
++ joint.setRotation(newRotation);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.rotation(), newRotation);
++
++ // WHEN
++ const QVector3D newScale = QVector3D(1.5f, 2.5f, 3.5f);
++ joint.setScale(newScale);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.scale(), newScale);
++
++ // WHEN
++ QMatrix4x4 newInverseBind;
++ newInverseBind.scale(5.4f);
++ joint.setInverseBindMatrix(newInverseBind);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.inverseBindMatrix(), newInverseBind);
++
++ // WHEN
++ QList<QJoint *> childJoints;
++ for (int i = 0; i < 10; ++i) {
++ const auto childJoint = new QJoint();
++ childJoints.push_back(childJoint);
++ joint.addChildJoint(childJoint);
++ }
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ for (int i = 0; i < childJoints.size(); ++i)
++ QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
++
++ for (int i = 0; i < 10; ++i) {
++ // WHEN
++ const auto childJoint = childJoints.takeLast();
++ joint.removeChildJoint(childJoint);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ for (int i = 0; i < childJoints.size(); ++i)
++ QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
++ }
++ }
++
++ void checkDirectPropertyChanges()
++ {
++ // GIVEN
++ TestRenderer renderer;
++ NodeManagers nodeManagers;
++ renderer.setNodeManagers(&nodeManagers);
++ Joint backendJoint;
++ backendJoint.setRenderer(&renderer);
++ backendJoint.setJointManager(nodeManagers.jointManager());
++ backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
++
++ QJoint joint;
++ simulateInitializationSync(&joint, &backendJoint);
++
++ // WHEN
++ joint.setEnabled(false);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.isEnabled(), false);
++
++ // WHEN
++ const QVector3D newTranslation = QVector3D(1.0f, 2.0f, 3.0f);
++ joint.setTranslation(newTranslation);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.translation(), newTranslation);
++
++ // WHEN
++ const QQuaternion newRotation = QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f);
++ joint.setRotation(newRotation);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.rotation(), newRotation);
++
++ // WHEN
++ const QVector3D newScale = QVector3D(1.5f, 2.5f, 3.5f);
++ joint.setScale(newScale);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.scale(), newScale);
++
++ // WHEN
++ QMatrix4x4 newInverseBind;
++ newInverseBind.scale(5.4f);
++ joint.setInverseBindMatrix(newInverseBind);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ QCOMPARE(backendJoint.inverseBindMatrix(), newInverseBind);
++
++ // WHEN
++ QList<QJoint *> childJoints;
++ for (int i = 0; i < 10; ++i) {
++ const auto childJoint = new QJoint();
++ joint.addChildJoint(childJoint);
++ childJoints.push_back(childJoint);
++ }
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ for (int i = 0; i < childJoints.size(); ++i) {
++ QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
++ }
++
++ for (int i = 0; i < 10; ++i) {
++ // WHEN
++ const auto childJoint = childJoints.takeLast();
++
++ joint.removeChildJoint(childJoint);
++ backendJoint.syncFromFrontEnd(&joint, false);
++
++ // THEN
++ for (int j = 0; j < childJoints.size(); ++j)
++ QCOMPARE(backendJoint.childJointIds()[j], childJoints[j]->id());
++ }
++ }
++ };
++
++ QTEST_APPLESS_MAIN(tst_Joint)
++
++ #include "tst_joint.moc"