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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QTest>
++ #include <Qt3DCore/qnodeid.h>
++ #include <Qt3DCore/private/qnode_p.h>
++ #include <Qt3DCore/private/qscene_p.h>
++
++ #include <Qt3DInput/private/qactioninput_p.h>
++ #include <Qt3DInput/QActionInput>
++ #include <Qt3DInput/QAbstractPhysicalDevice>
++
++ #include "testdevice.h"
++ #include <testarbiter.h>
++
++ class tst_QActionInput: public QObject
++ {
++ Q_OBJECT
++ public:
++ tst_QActionInput()
++ {
++ qRegisterMetaType<Qt3DInput::QAbstractPhysicalDevice*>("Qt3DInput::QAbstractPhysicalDevice*");
++ }
++
++ private Q_SLOTS:
++
++ void checkPropertyUpdates()
++ {
++ // GIVEN
++ TestArbiter arbiter;
++ QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput());
++ arbiter.setArbiterOnNode(actionInput.data());
++
++ // WHEN
++ const QList<int> buttons = { 555 };
++ actionInput->setButtons(buttons);
++
++ // THEN
++ QCOMPARE(arbiter.dirtyNodes().size(), 1);
++ QCOMPARE(arbiter.dirtyNodes().front(), actionInput.data());
++
++ arbiter.clear();
++
++ // WHEN
++ TestDevice *device = new TestDevice(actionInput.data());
++ QCoreApplication::processEvents();
++
++ actionInput->setSourceDevice(device);
++
++ // THEN
++ QCOMPARE(arbiter.dirtyNodes().size(), 1);
++ QCOMPARE(arbiter.dirtyNodes().front(), actionInput.data());
++
++ arbiter.clear();
++ }
++
++ void checkSourceDeviceBookkeeping()
++ {
++ // GIVEN
++ QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput);
++ {
++ // WHEN
++ Qt3DInput::QAbstractPhysicalDevice device;
++ actionInput->setSourceDevice(&device);
++
++ // THEN
++ QCOMPARE(device.parent(), actionInput.data());
++ QCOMPARE(actionInput->sourceDevice(), &device);
++ }
++ // THEN (Should not crash and effect be unset)
++ QVERIFY(actionInput->sourceDevice() == nullptr);
++
++ {
++ // WHEN
++ Qt3DInput::QActionInput someOtherActionInput;
++ QScopedPointer<Qt3DInput::QAbstractPhysicalDevice> device(new Qt3DInput::QAbstractPhysicalDevice(&someOtherActionInput));
++ actionInput->setSourceDevice(device.data());
++
++ // THEN
++ QCOMPARE(device->parent(), &someOtherActionInput);
++ QCOMPARE(actionInput->sourceDevice(), device.data());
++
++ // WHEN
++ actionInput.reset();
++ device.reset();
++
++ // THEN Should not crash when the device is destroyed (tests for failed removal of destruction helper)
++ }
++ }
++ };
++
++ QTEST_MAIN(tst_QActionInput)
++
++ #include "tst_qactioninput.moc"