Revision control

++ // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QTest>
++ #include <qbackendnodetester.h>
++ #include "testdevice.h"
++
++ #include <Qt3DInput/private/actioninput_p.h>
++ #include <Qt3DInput/private/inputchord_p.h>
++ #include <Qt3DInput/private/inputhandler_p.h>
++ #include <Qt3DInput/private/inputmanagers_p.h>
++ #include <Qt3DInput/QActionInput>
++ #include <Qt3DInput/QInputChord>
++
++ class tst_InputChord : public Qt3DCore::QBackendNodeTester
++ {
++ Q_OBJECT
++ private Q_SLOTS:
++ void shouldMirrorPeerProperties()
++ {
++ // GIVEN
++ Qt3DInput::Input::InputChord backendInputChord;
++ Qt3DInput::QInputChord inputChord;
++ Qt3DInput::QActionInput actionInput;
++
++ inputChord.setTimeout(250);
++ inputChord.addChord(&actionInput);
++
++ // WHEN
++ simulateInitializationSync(&inputChord, &backendInputChord);
++
++ // THEN
++ QCOMPARE(backendInputChord.peerId(), inputChord.id());
++ QCOMPARE(backendInputChord.isEnabled(), inputChord.isEnabled());
++ QCOMPARE(backendInputChord.timeout(), inputChord.timeout() * 1000000);
++ QCOMPARE(backendInputChord.chords().size(), inputChord.chords().size());
++
++ const int inputsCount = backendInputChord.chords().size();
++ if (inputsCount > 0) {
++ for (int i = 0; i < inputsCount; ++i)
++ QCOMPARE(backendInputChord.chords().at(i), inputChord.chords().at(i)->id());
++ }
++ }
++
++ void shouldHaveInitialAndCleanedUpStates()
++ {
++ // GIVEN
++ Qt3DInput::Input::InputChord backendInputChord;
++
++ // THEN
++ QVERIFY(backendInputChord.peerId().isNull());
++ QCOMPARE(backendInputChord.isEnabled(), false);
++ QCOMPARE(backendInputChord.timeout(), 0);
++ QCOMPARE(backendInputChord.chords().size(), 0);
++
++ // GIVEN
++ Qt3DInput::QInputChord inputChord;
++ Qt3DInput::QActionInput actionInput;
++
++ inputChord.setTimeout(250);
++ inputChord.addChord(&actionInput);
++
++ // WHEN
++ simulateInitializationSync(&inputChord, &backendInputChord);
++ backendInputChord.cleanup();
++
++ // THEN
++ QCOMPARE(backendInputChord.isEnabled(), false);
++ QCOMPARE(backendInputChord.timeout(), 0);
++ QCOMPARE(backendInputChord.chords().size(), 0);
++ }
++
++ void shouldHandlePropertyChanges()
++ {
++ // GIVEN
++ Qt3DInput::QInputChord inputChord;
++ Qt3DInput::Input::InputChord backendInputChord;
++ simulateInitializationSync(&inputChord, &backendInputChord);
++
++ // WHEN
++ inputChord.setTimeout(250);
++ backendInputChord.syncFromFrontEnd(&inputChord, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.timeout(), 250000000);
++
++ // WHEN
++ inputChord.setEnabled(false);
++ backendInputChord.syncFromFrontEnd(&inputChord, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.isEnabled(), false);
++
++ // WHEN
++ Qt3DInput::QActionInput input;
++ const Qt3DCore::QNodeId inputId = input.id();
++ inputChord.addChord(&input);
++ backendInputChord.syncFromFrontEnd(&inputChord, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.chords().size(), 1);
++ QCOMPARE(backendInputChord.chords().first(), inputId);
++
++ // WHEN
++ inputChord.removeChord(&input);
++ backendInputChord.syncFromFrontEnd(&inputChord, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.chords().size(), 0);
++ }
++
++ void shouldActivateWhenAllArePressed()
++ {
++ // GIVEN
++ TestDeviceIntegration deviceIntegration;
++ TestDevice *device = deviceIntegration.createPhysicalDevice("keyboard");
++ TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(device->id());
++ Qt3DInput::Input::InputHandler handler;
++ handler.addInputDeviceIntegration(&deviceIntegration);
++
++ auto firstInput = new Qt3DInput::QActionInput;
++ firstInput->setButtons(QList<int> { Qt::Key_Q, Qt::Key_W });
++ firstInput->setSourceDevice(device);
++ auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(firstInput->id());
++ simulateInitializationSync(firstInput, backendFirstInput);
++
++ auto secondInput = new Qt3DInput::QActionInput;
++ secondInput->setButtons(QList<int> { Qt::Key_A, Qt::Key_S });
++ secondInput->setSourceDevice(device);
++ auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(secondInput->id());
++ simulateInitializationSync(secondInput, backendSecondInput);
++
++ Qt3DInput::Input::InputChord backendInputChord;
++ Qt3DInput::QInputChord inputChord;
++ inputChord.setEnabled(true);
++ inputChord.setTimeout(300);
++ inputChord.addChord(firstInput);
++ inputChord.addChord(secondInput);
++ simulateInitializationSync(&inputChord, &backendInputChord);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_Up, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1000000000), false);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_Up, false);
++ deviceBackend->setButtonPressed(Qt::Key_Q, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1100000000), false);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_A, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1200000000), true);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_S, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1300000000), true);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_W, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1400000000), true);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_W, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1500000000), true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1600000000), true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1700000000), true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1800000000), true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1900000000), true);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_Q, false);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 2000000000), false);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 2100000000), false);
++ }
++
++ void shouldRespectChordTimeout()
++ {
++ // GIVEN
++ TestDeviceIntegration deviceIntegration;
++ TestDevice *device = deviceIntegration.createPhysicalDevice("keyboard");
++ TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(device->id());
++ Qt3DInput::Input::InputHandler handler;
++ handler.addInputDeviceIntegration(&deviceIntegration);
++
++ auto firstInput = new Qt3DInput::QActionInput;
++ firstInput->setButtons(QList<int> { Qt::Key_Q });
++ firstInput->setSourceDevice(device);
++ auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(firstInput->id());
++ simulateInitializationSync(firstInput, backendFirstInput);
++
++ auto secondInput = new Qt3DInput::QActionInput;
++ secondInput->setButtons(QList<int> { Qt::Key_W });
++ secondInput->setSourceDevice(device);
++ auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(secondInput->id());
++ simulateInitializationSync(secondInput, backendSecondInput);
++
++ Qt3DInput::Input::InputChord backendInputChord;
++ Qt3DInput::QInputChord inputChord;
++ inputChord.setEnabled(true);
++ inputChord.setTimeout(300);
++ inputChord.addChord(firstInput);
++ inputChord.addChord(secondInput);
++ simulateInitializationSync(&inputChord, &backendInputChord);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_Q, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1000000000), false);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_W, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1400000000), false); // Too late
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1600000000), false);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1800000000), false);
++ }
++
++ void shouldNotProcessWhenDisabled()
++ {
++ // GIVEN
++ TestDeviceIntegration deviceIntegration;
++ TestDevice *device = deviceIntegration.createPhysicalDevice("keyboard");
++ TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(device->id());
++ Qt3DInput::Input::InputHandler handler;
++ handler.addInputDeviceIntegration(&deviceIntegration);
++
++ auto firstInput = new Qt3DInput::QActionInput;
++ firstInput->setButtons(QList<int> { Qt::Key_Q });
++ firstInput->setSourceDevice(device);
++ auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(firstInput->id());
++ simulateInitializationSync(firstInput, backendFirstInput);
++
++ auto secondInput = new Qt3DInput::QActionInput;
++ secondInput->setButtons(QList<int> { Qt::Key_W });
++ secondInput->setSourceDevice(device);
++ auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(secondInput->id());
++ simulateInitializationSync(secondInput, backendSecondInput);
++
++ Qt3DInput::Input::InputChord backendInputChord;
++ Qt3DInput::QInputChord inputChord;
++ inputChord.setEnabled(false);
++ inputChord.setTimeout(300);
++ inputChord.addChord(firstInput);
++ inputChord.addChord(secondInput);
++ simulateInitializationSync(&inputChord, &backendInputChord);
++
++ // WHEN
++ deviceBackend->setButtonPressed(Qt::Key_Q, true);
++ deviceBackend->setButtonPressed(Qt::Key_W, true);
++
++ // THEN
++ QCOMPARE(backendInputChord.process(&handler, 1000000000), false);
++ }
++ };
++
++ QTEST_APPLESS_MAIN(tst_InputChord)
++
++ #include "tst_inputchord.moc"