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++ // Copyright (C) 2017 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/qtest.h>
++ #include <Qt3DAnimation/qanimationcontroller.h>
++ #include <Qt3DAnimation/qkeyframeanimation.h>
++ #include <Qt3DAnimation/qmorphinganimation.h>
++ #include <qobject.h>
++ #include <qsignalspy.h>
++
++ class tst_QAnimationController : public QObject
++ {
++ Q_OBJECT
++
++ private Q_SLOTS:
++
++ void checkDefaultConstruction()
++ {
++ // GIVEN
++ Qt3DAnimation::QAnimationController animationController;
++
++ // THEN
++ QCOMPARE(animationController.activeAnimationGroup(), 0);
++ QCOMPARE(animationController.position(), 0.0f);
++ QCOMPARE(animationController.positionScale(), 1.0f);
++ QCOMPARE(animationController.positionOffset(), 0.0f);
++ QCOMPARE(animationController.entity(), nullptr);
++ QCOMPARE(animationController.recursive(), true);
++ }
++
++ void checkPropertyChanges()
++ {
++ // GIVEN
++ Qt3DAnimation::QAnimationController animationController;
++
++ {
++ // WHEN
++ QSignalSpy spy(&animationController, SIGNAL(activeAnimationGroupChanged(int)));
++ const int newValue = 1;
++ animationController.setActiveAnimationGroup(newValue);
++
++ // THEN
++ QCOMPARE(animationController.activeAnimationGroup(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setActiveAnimationGroup(newValue);
++
++ // THEN
++ QCOMPARE(animationController.activeAnimationGroup(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ {
++ // WHEN
++ QSignalSpy spy(&animationController, SIGNAL(positionChanged(float)));
++ const float newValue = 2.0f;
++ animationController.setPosition(newValue);
++
++ // THEN
++ QCOMPARE(animationController.position(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setPosition(newValue);
++
++ // THEN
++ QCOMPARE(animationController.position(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ {
++ // WHEN
++ QSignalSpy spy(&animationController, SIGNAL(positionScaleChanged(float)));
++ const float newValue = 3.0f;
++ animationController.setPositionScale(newValue);
++
++ // THEN
++ QCOMPARE(animationController.positionScale(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setPositionScale(newValue);
++
++ // THEN
++ QCOMPARE(animationController.positionScale(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ {
++ // WHEN
++ QSignalSpy spy(&animationController, SIGNAL(positionOffsetChanged(float)));
++ const float newValue = -1.0f;
++ animationController.setPositionOffset(newValue);
++
++ // THEN
++ QCOMPARE(animationController.positionOffset(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setPositionOffset(newValue);
++
++ // THEN
++ QCOMPARE(animationController.positionOffset(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ {
++ // WHEN
++ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
++ QSignalSpy spy(&animationController, SIGNAL(entityChanged(Qt3DCore::QEntity*)));
++ Qt3DCore::QEntity * newValue = entity.data();
++ animationController.setEntity(newValue);
++
++ // THEN
++ QCOMPARE(animationController.entity(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setEntity(newValue);
++
++ // THEN
++ QCOMPARE(animationController.entity(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ {
++ // WHEN
++ QSignalSpy spy(&animationController, SIGNAL(recursiveChanged(bool)));
++ const bool newValue = false;
++ animationController.setRecursive(newValue);
++
++ // THEN
++ QCOMPARE(animationController.recursive(), newValue);
++ QCOMPARE(spy.size(), 1);
++
++ // WHEN
++ spy.clear();
++ animationController.setRecursive(newValue);
++
++ // THEN
++ QCOMPARE(animationController.recursive(), newValue);
++ QCOMPARE(spy.size(), 0);
++
++ }
++ }
++
++ void testSetEntity()
++ {
++ // GIVEN
++ Qt3DAnimation::QAnimationController animationController;
++ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
++ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation2;
++ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
++
++ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
++ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
++ keyframeAnimation2 = new Qt3DAnimation::QKeyframeAnimation(entity.data());
++ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(entity.data());
++
++ const QString animName1 = QString("animation1");
++ const QString animName2 = QString("animation2");
++ morphingAnimation->setAnimationName(animName1);
++ keyframeAnimation->setAnimationName(animName1);
++ keyframeAnimation2->setAnimationName(animName2);
++
++ {
++ // WHEN
++ animationController.setEntity(entity.data());
++
++ // THEN
++ const QList<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
++ QCOMPARE(list.size(), 2);
++
++ QCOMPARE(list.at(0)->name(), animName1);
++ QCOMPARE(list.at(1)->name(), animName2);
++
++ QCOMPARE(list.at(0)->animationList().size(), 2);
++ QCOMPARE(list.at(1)->animationList().size(), 1);
++ }
++ }
++
++ void testSetEntityRecursive()
++ {
++ // GIVEN
++ Qt3DAnimation::QAnimationController animationController;
++ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
++ Qt3DAnimation::QMorphingAnimation *morphingAnimation;
++
++ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
++ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
++ Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(entity.data());
++ morphingAnimation = new Qt3DAnimation::QMorphingAnimation(childEntity);
++
++ const QString animName1 = QString("animation1");
++ const QString animName2 = QString("animation2");
++
++ keyframeAnimation->setAnimationName(animName1);
++ morphingAnimation->setAnimationName(animName2);
++
++ {
++ // WHEN
++ animationController.setEntity(entity.data());
++
++ // THEN
++ const QList<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
++ QCOMPARE(list.size(), 2);
++
++ QCOMPARE(list.at(0)->name(), animName1);
++ QCOMPARE(list.at(1)->name(), animName2);
++
++ QCOMPARE(list.at(0)->animationList().size(), 1);
++ QCOMPARE(list.at(1)->animationList().size(), 1);
++
++ animationController.setEntity(nullptr);
++ }
++
++ {
++ // WHEN
++ animationController.setRecursive(false);
++ animationController.setEntity(entity.data());
++
++ // THEN
++ const QList<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
++ QCOMPARE(list.size(), 1);
++
++ QCOMPARE(list.at(0)->name(), animName1);
++
++ QCOMPARE(list.at(0)->animationList().size(), 1);
++ }
++ }
++
++
++ void testPropagatePosition()
++ {
++ // GIVEN
++ Qt3DAnimation::QAnimationController animationController;
++ Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
++
++ QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
++ keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
++
++ const QString animName1 = QString("animation1");
++ keyframeAnimation->setAnimationName(animName1);
++
++ {
++ // WHEN
++ animationController.setEntity(entity.data());
++ animationController.setPosition(2.0f);
++
++ // THEN
++ QCOMPARE(animationController.animationGroupList().at(0)->position(), 2.0f);
++ QCOMPARE(keyframeAnimation->position(), 2.0f);
++ }
++
++ {
++ // WHEN
++ animationController.setPositionOffset(1.0);
++ animationController.setPositionScale(2.0f);
++ animationController.setPosition(2.0f);
++
++ // THEN
++ QCOMPARE(animationController.animationGroupList().at(0)->position(), 5.0f);
++ QCOMPARE(keyframeAnimation->position(), 5.0f);
++ }
++ }
++
++ };
++
++ QTEST_APPLESS_MAIN(tst_QAnimationController)
++
++ #include "tst_qanimationcontroller.moc"