Revision control

++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_QTEXTURE_H
++ #define QT3DRENDER_QTEXTURE_H
++
++ #include <Qt3DRender/qtextureimagedata.h>
++ #include <Qt3DRender/qtexturewrapmode.h>
++ #include <Qt3DRender/qtextureimage.h>
++ #include <Qt3DRender/qabstracttexture.h>
++
++ QT_BEGIN_NAMESPACE
++
++ #if 0
++ // Create a forwarding header
++ #pragma qt_class(QTexture)
++ #pragma qt_sync_stop_processing
++ #endif
++
++ namespace Qt3DRender {
++
++ class Q_3DRENDERSHARED_EXPORT QTexture1D : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture1D(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture1D();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture1DArray : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture1DArray(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture1DArray();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture2D : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture2D(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture2D();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture2DArray : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture2DArray(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture2DArray();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture3D : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture3D(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture3D();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTextureCubeMap : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTextureCubeMap(Qt3DCore::QNode *parent = nullptr);
++ ~QTextureCubeMap();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTextureCubeMapArray : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTextureCubeMapArray(Qt3DCore::QNode *parent = nullptr);
++ ~QTextureCubeMapArray();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture2DMultisample : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture2DMultisample(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture2DMultisample();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTexture2DMultisampleArray : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTexture2DMultisampleArray(Qt3DCore::QNode *parent = nullptr);
++ ~QTexture2DMultisampleArray();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTextureRectangle : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTextureRectangle(Qt3DCore::QNode *parent = nullptr);
++ ~QTextureRectangle();
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QTextureBuffer : public QAbstractTexture
++ {
++ Q_OBJECT
++ public:
++ explicit QTextureBuffer(Qt3DCore::QNode *parent = nullptr);
++ ~QTextureBuffer();
++ };
++
++ class QTextureLoaderPrivate;
++
++ class Q_3DRENDERSHARED_EXPORT QTextureLoader : public QAbstractTexture
++ {
++ Q_OBJECT
++ Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
++ Q_PROPERTY(bool mirrored READ isMirrored WRITE setMirrored NOTIFY mirroredChanged)
++ public:
++ explicit QTextureLoader(Qt3DCore::QNode *parent = nullptr);
++ ~QTextureLoader();
++
++ QUrl source() const;
++ bool isMirrored() const;
++
++ public Q_SLOTS:
++ void setSource(const QUrl &source);
++ void setMirrored(bool mirrored);
++
++ Q_SIGNALS:
++ void sourceChanged(const QUrl &source);
++ void mirroredChanged(bool mirrored);
++
++ private:
++ Q_DECLARE_PRIVATE(QTextureLoader)
++ };
++
++ class Q_3DRENDERSHARED_EXPORT QSharedGLTexture : public QAbstractTexture
++ {
++ Q_OBJECT
++ Q_PROPERTY(int textureId READ textureId WRITE setTextureId NOTIFY textureIdChanged)
++ public:
++ explicit QSharedGLTexture(Qt3DCore::QNode *parent = nullptr);
++ ~QSharedGLTexture();
++
++ int textureId() const;
++
++ public Q_SLOTS:
++ void setTextureId(int id);
++
++ Q_SIGNALS:
++ void textureIdChanged(int textureId);
++ };
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_QTEXTURE_H