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++ // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ #ifndef QT3DRENDER_RENDER_RENDERLOGGING_P_H
++ #define QT3DRENDER_RENDER_RENDERLOGGING_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QLoggingCategory>
++ #include <private/qglobal_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ Q_DECLARE_LOGGING_CATEGORY(Backend)
++ Q_DECLARE_LOGGING_CATEGORY(Frontend)
++ Q_DECLARE_LOGGING_CATEGORY(Io)
++ Q_DECLARE_LOGGING_CATEGORY(Jobs)
++ Q_DECLARE_LOGGING_CATEGORY(SceneLoaders)
++ Q_DECLARE_LOGGING_CATEGORY(Framegraph)
++ Q_DECLARE_LOGGING_CATEGORY(RenderNodes)
++ Q_DECLARE_LOGGING_CATEGORY(Rendering)
++ Q_DECLARE_LOGGING_CATEGORY(Memory)
++ Q_DECLARE_LOGGING_CATEGORY(Shaders)
++ Q_DECLARE_LOGGING_CATEGORY(RenderStates)
++ Q_DECLARE_LOGGING_CATEGORY(VSyncAdvanceService)
++ Q_DECLARE_LOGGING_CATEGORY(ShaderCache)
++
++ } // namespace Render
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_RENDERLOGGING_P_H