Revision control
++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qcollisionqueryresult_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++ namespace RayCasting {
++
++ QCollisionQueryResultPrivate::QCollisionQueryResultPrivate()
++ : QSharedData()
++ , m_handle(0)
++ {
++ }
++
++ QCollisionQueryResultPrivate::QCollisionQueryResultPrivate(const QCollisionQueryResultPrivate ©)
++ : QSharedData(copy)
++ , m_handle(copy.m_handle)
++ , m_hits(copy.m_hits)
++ {
++ }
++
++ void QCollisionQueryResultPrivate::addEntityHit(Qt3DCore::QNodeId entity, const Vector3D& intersection,
++ float distance, const Vector3D& uvw)
++ {
++ m_hits.emplace_back(entity, intersection, distance, uvw);
++ }
++
++ void QCollisionQueryResultPrivate::setHandle(const QQueryHandle &handle)
++ {
++ m_handle = handle;
++ }
++
++ QCollisionQueryResult::QCollisionQueryResult()
++ : d_ptr(new QCollisionQueryResultPrivate())
++ {
++ }
++
++ QCollisionQueryResult::QCollisionQueryResult(const QCollisionQueryResult &result)
++ : d_ptr(result.d_ptr)
++ {
++ }
++
++ QCollisionQueryResult::~QCollisionQueryResult()
++ {
++ }
++
++ QCollisionQueryResult &QCollisionQueryResult::operator=(const QCollisionQueryResult &result)
++ {
++ d_ptr = result.d_ptr;
++ return *this;
++ }
++
++ const std::vector<QCollisionQueryResult::Hit> &QCollisionQueryResult::hits() const
++ {
++ Q_D(const QCollisionQueryResult);
++ return d->m_hits;
++ }
++
++ std::vector<Qt3DCore::QNodeId> QCollisionQueryResult::entitiesHit() const
++ {
++ Q_D(const QCollisionQueryResult);
++ std::vector<Qt3DCore::QNodeId> result;
++ result.reserve(d->m_hits.size());
++ for (const Hit& hit : d->m_hits)
++ result.push_back(hit.m_entityId);
++ return result;
++ }
++
++ /*!
++ \internal
++ */
++ QCollisionQueryResult::QCollisionQueryResult(QCollisionQueryResultPrivate &p)
++ : d_ptr(&p)
++ {
++ }
++
++ /*!
++ \internal
++ */
++ QCollisionQueryResultPrivate *QCollisionQueryResult::d_func()
++ {
++ return d_ptr.data();
++ }
++
++ QQueryHandle QCollisionQueryResult::handle() const
++ {
++ Q_D(const QCollisionQueryResult);
++ return d->m_handle;
++ }
++
++ } // RayCasting
++ } // Qt3DRender
++
++ QT_END_NAMESPACE