Revision control
++ // Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "objectpicker_p.h"
++ #include "qpickevent.h"
++ #include <Qt3DRender/qobjectpicker.h>
++ #include <Qt3DRender/private/qobjectpicker_p.h>
++ #include <Qt3DRender/private/pickboundingvolumejob_p.h>
++ #include <Qt3DRender/private/qrenderaspect_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ ObjectPicker::ObjectPicker()
++ : BackendNode(QBackendNode::ReadWrite)
++ , m_priority(0)
++ , m_isPressed(false)
++ , m_hoverEnabled(false)
++ , m_dragEnabled(false)
++ {
++ }
++
++ ObjectPicker::~ObjectPicker()
++ {
++ notifyJob();
++ }
++
++ void ObjectPicker::cleanup()
++ {
++ BackendNode::setEnabled(false);
++ m_isPressed = false;
++ m_hoverEnabled = false;
++ m_dragEnabled = false;
++ m_priority = 0;
++ notifyJob();
++ }
++
++ void ObjectPicker::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
++ {
++ const QObjectPicker *node = qobject_cast<const QObjectPicker *>(frontEnd);
++ if (!node)
++ return;
++
++ if (firstTime) {
++ markDirty(AbstractRenderer::AllDirty);
++ notifyJob();
++ }
++
++ if (isEnabled() != node->isEnabled()) {
++ markDirty(AbstractRenderer::AllDirty);
++ // We let QBackendNode::syncFromFrontEnd change the enabled property
++ }
++
++ if (node->isHoverEnabled() != m_hoverEnabled) {
++ m_hoverEnabled = node->isHoverEnabled();
++ markDirty(AbstractRenderer::AllDirty);
++ notifyJob();
++ }
++
++ if (node->isDragEnabled() != m_dragEnabled) {
++ m_dragEnabled = node->isDragEnabled();
++ markDirty(AbstractRenderer::AllDirty);
++ notifyJob();
++ }
++
++ if (node->priority() != m_priority) {
++ m_priority = node->priority();
++ markDirty(AbstractRenderer::AllDirty);
++ notifyJob();
++ }
++
++ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
++ }
++
++ void ObjectPicker::notifyJob()
++ {
++ if (m_renderer && m_renderer->aspect())
++ QRenderAspectPrivate::get(m_renderer->aspect())->m_pickBoundingVolumeJob->markPickersDirty();
++ }
++
++ bool ObjectPicker::isPressed() const
++ {
++ return m_isPressed;
++ }
++
++ bool ObjectPicker::isHoverEnabled() const
++ {
++ return m_hoverEnabled;
++ }
++
++ bool ObjectPicker::isDragEnabled() const
++ {
++ return m_dragEnabled;
++ }
++
++ void ObjectPicker::setPressed(bool pressed)
++ {
++ m_isPressed = pressed;
++ }
++
++ void ObjectPicker::setPriority(int priority)
++ {
++ m_priority = priority;
++ }
++
++ int ObjectPicker::priority() const
++ {
++ return m_priority;
++ }
++
++ } // Render
++
++ } // Qt3DRender
++
++ QT_END_NAMESPACE