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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_RENDER_PARAMETER_P_H
++ #define QT3DRENDER_RENDER_PARAMETER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DRender/private/backendnode_p.h>
++ #include <Qt3DRender/private/uniform_p.h>
++ #include <QVariant>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class ParameterManager;
++ class ShaderDataManager;
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT Parameter : public BackendNode
++ {
++ public:
++ Parameter();
++
++ void cleanup();
++
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++
++ QString name() const;
++ int nameId() const noexcept { return m_nameId; }
++ const UniformValue &uniformValue() const { return m_uniformValue; }
++ QVariant backendValue() const { return m_backendValue; }
++
++ private:
++ QString m_name;
++ QVariant m_backendValue;
++ UniformValue m_uniformValue;
++ int m_nameId;
++ };
++
++ } // namespace Render
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_PARAMETER_P_H