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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_RENDER_GEOMETRYRENDERER_H
++ #define QT3DRENDER_RENDER_GEOMETRYRENDERER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DCore/private/qgeometryfactory_p.h>
++ #include <Qt3DRender/private/backendnode_p.h>
++ #include <Qt3DRender/qgeometryrenderer.h>
++ #include <Qt3DRender/qmesh.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class GeometryRendererManager;
++
++ struct GeometryFunctorResult
++ {
++ Qt3DCore::QGeometry *geometry;
++ QMesh::Status status;
++ };
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryRenderer : public BackendNode
++ {
++ public:
++ GeometryRenderer();
++ ~GeometryRenderer();
++
++ void cleanup();
++ void setManager(GeometryRendererManager *manager);
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++ GeometryFunctorResult executeFunctor();
++
++ inline Qt3DCore::QNodeId geometryId() const { return m_geometryId; }
++ inline int instanceCount() const { return m_instanceCount; }
++ inline int vertexCount() const { return m_vertexCount; }
++ inline int indexOffset() const { return m_indexOffset; }
++ inline int firstInstance() const { return m_firstInstance; }
++ inline int firstVertex() const { return m_firstVertex; }
++ inline int indexBufferByteOffset() const { return m_indexBufferByteOffset; }
++ inline int restartIndexValue() const { return m_restartIndexValue; }
++ inline int verticesPerPatch() const { return m_verticesPerPatch; }
++ inline bool primitiveRestartEnabled() const { return m_primitiveRestartEnabled; }
++ inline QGeometryRenderer::PrimitiveType primitiveType() const { return m_primitiveType; }
++ inline bool isDirty() const { return m_dirty; }
++ inline Qt3DCore::QGeometryFactoryPtr geometryFactory() const { return m_geometryFactory; }
++ void unsetDirty();
++ bool hasView() const { return m_hasView; }
++ float sortIndex() const { return m_sortIndex; }
++
++ private:
++ Qt3DCore::QNodeId m_geometryId;
++ int m_instanceCount;
++ int m_vertexCount;
++ int m_indexOffset;
++ int m_firstInstance;
++ int m_firstVertex;
++ int m_indexBufferByteOffset;
++ int m_restartIndexValue;
++ int m_verticesPerPatch;
++ bool m_primitiveRestartEnabled;
++ QGeometryRenderer::PrimitiveType m_primitiveType;
++ bool m_dirty;
++ bool m_hasView;
++ Qt3DCore::QGeometryFactoryPtr m_geometryFactory;
++ GeometryRendererManager *m_manager;
++ float m_sortIndex;
++ };
++
++ class GeometryRendererFunctor : public Qt3DCore::QBackendNodeMapper
++ {
++ public:
++ explicit GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager);
++ Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override;
++ Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
++ void destroy(Qt3DCore::QNodeId id) const override;
++ private:
++ GeometryRendererManager *m_manager;
++ AbstractRenderer *m_renderer;
++ };
++
++ } // namespace Render
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_RENDERGEOMETRYRENDERER_H