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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_RENDER_GEOMETRY_H
++ #define QT3DRENDER_RENDER_GEOMETRY_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DRender/private/backendnode_p.h>
++
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT Geometry : public BackendNode
++ {
++ public:
++ Geometry();
++ ~Geometry();
++
++ void cleanup();
++
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++
++ inline QList<Qt3DCore::QNodeId> attributes() const { return m_attributes; }
++ inline bool isDirty() const { return m_geometryDirty; }
++ inline Qt3DCore::QNodeId boundingPositionAttribute() const { return m_boundingPositionAttribute; }
++ void unsetDirty();
++
++ inline QVector3D min() const { return m_min; }
++ inline QVector3D max() const { return m_max; }
++
++ void updateExtent(const QVector3D &min, const QVector3D &max);
++
++ private:
++ QList<Qt3DCore::QNodeId> m_attributes;
++ bool m_geometryDirty;
++ Qt3DCore::QNodeId m_boundingPositionAttribute;
++ QVector3D m_min;
++ QVector3D m_max;
++ };
++
++ } // namespace Render
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_GEOMETRY_H