Revision control
++ // Copyright (C) 2015 Paul Lemire
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_RENDER_BUFFERMANAGER_H
++ #define QT3DRENDER_RENDER_BUFFERMANAGER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DCore/private/qresourcemanager_p.h>
++ #include <Qt3DRender/private/buffer_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT BufferManager : public Qt3DCore::QResourceManager<
++ Buffer,
++ Qt3DCore::QNodeId,
++ Qt3DCore::ObjectLevelLockingPolicy>
++ {
++ public:
++ BufferManager();
++ ~BufferManager();
++
++ // Aspect Thread
++ void addDirtyBuffer(Qt3DCore::QNodeId bufferId);
++ QList<Qt3DCore::QNodeId> takeDirtyBuffers();
++
++ // Aspect Thread
++ void addBufferReference(Qt3DCore::QNodeId bufferId);
++ void removeBufferReference(Qt3DCore::QNodeId bufferId);
++
++ // Render Thread (no concurrent access)
++ QList<Qt3DCore::QNodeId> takeBuffersToRelease();
++
++ private:
++ QList<Qt3DCore::QNodeId> m_dirtyBuffers;
++ QHash<Qt3DCore::QNodeId, int> m_bufferReferences;
++ QMutex m_mutex;
++ };
++
++ } // namespace Render
++ } // namespace Qt3DRender
++
++ Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Buffer, Q_REQUIRES_CLEANUP)
++
++ QT_END_NAMESPACE
++
++
++ #endif // QT3DRENDER_RENDER_BUFFERMANAGER_H