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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_QRENDERTARGETOUTPUT_P_H
++ #define QT3DRENDER_QRENDERTARGETOUTPUT_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DCore/private/qnode_p.h>
++ #include <Qt3DRender/qrendertargetoutput.h>
++ #include <Qt3DRender/private/qt3drender_global_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ class QAbstractTexture;
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT QRenderTargetOutputPrivate : public Qt3DCore::QNodePrivate
++ {
++ public:
++ QRenderTargetOutputPrivate();
++
++ Q_DECLARE_PUBLIC(QRenderTargetOutput)
++
++ QAbstractTexture *m_texture;
++ QRenderTargetOutput::AttachmentPoint m_attachmentPoint;
++ int m_mipLevel;
++ int m_layer;
++ QAbstractTexture::CubeMapFace m_face;
++ };
++
++ struct QRenderTargetOutputData
++ {
++ Qt3DCore::QNodeId textureId;
++ QRenderTargetOutput::AttachmentPoint attachmentPoint;
++ int mipLevel;
++ int layer;
++ QAbstractTexture::CubeMapFace face;
++ };
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_QRENDERTARGETOUTPUT_P_H