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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef RENDERCAPTURE_P_H
++ #define RENDERCAPTURE_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DRender/private/qrendercapture_p.h>
++ #include <Qt3DRender/private/framegraphnode_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderCapture : public FrameGraphNode
++ {
++ public:
++ RenderCapture();
++
++ void requestCapture(const QRenderCaptureRequest &request);
++ bool wasCaptureRequested() const;
++ QRenderCaptureRequest takeCaptureRequest();
++ void addRenderCapture(int captureId, const QImage &image);
++
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++ void syncRenderCapturesToFrontend(Qt3DCore::QAspectManager *manager);
++
++ private:
++
++ QList<QRenderCaptureRequest> m_requestedCaptures;
++ QList<RenderCaptureDataPtr> m_renderCaptureData;
++ mutable QMutex m_mutex;
++ };
++
++ } // Render
++
++ } // Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // RENDERCAPTURE_P_H