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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // Copyright (C) 2016 Paul Lemire
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "framegraphvisitor_p.h"
++
++ #include "framegraphnode_p.h"
++ #include "subtreeenabler_p.h"
++ #include <Qt3DRender/private/abstractrenderer_p.h>
++ #include <Qt3DRender/private/managers_p.h>
++ #include <QThreadPool>
++
++ QT_BEGIN_NAMESPACE
++
++
++ namespace Qt3DRender {
++ namespace Render {
++
++ using namespace Qt3DCore;
++
++ FrameGraphVisitor::FrameGraphVisitor(const FrameGraphManager *manager)
++ : m_manager(manager)
++ {
++ m_leaves.reserve(8);
++ }
++
++ std::vector<FrameGraphNode *> &&FrameGraphVisitor::traverse(FrameGraphNode *root)
++ {
++ m_leaves.clear();
++ m_enablersToDisable.clear();
++
++ Q_ASSERT_X(root, Q_FUNC_INFO, "The FrameGraphRoot is null");
++
++ // Kick off the traversal
++ Render::FrameGraphNode *node = root;
++ if (node == nullptr)
++ qCritical() << Q_FUNC_INFO << "FrameGraph is null";
++ visit(node);
++ return std::move(m_leaves);
++ }
++
++ // intended to be called after traverse
++ // (returns data that is captured during the traverse)
++ std::vector<FrameGraphNode *> &&FrameGraphVisitor::takeEnablersToDisable()
++ {
++ return std::move(m_enablersToDisable);
++ }
++
++ void FrameGraphVisitor::visit(Render::FrameGraphNode *node)
++ {
++ if (node->nodeType() == Render::FrameGraphNode::SubtreeEnabler) {
++ if (!node->isEnabled())
++ return;
++ if (static_cast<SubtreeEnabler*>(node)->enablement() == QSubtreeEnabler::SingleShot) {
++ node->setEnabled(false);
++ m_enablersToDisable.push_back(node);
++ }
++ }
++
++ // Recurse to children (if we have any), otherwise if this is a leaf node,
++ // initiate a rendering from the current camera
++ const QList<Qt3DCore::QNodeId> fgChildIds = node->childrenIds();
++
++ for (const Qt3DCore::QNodeId &fgChildId : fgChildIds)
++ visit(m_manager->lookupNode(fgChildId));
++
++ // Leaf node - create a RenderView ready to be populated
++ // TODO: Pass in only framegraph config that has changed from previous
++ // index RenderViewJob.
++ if (fgChildIds.empty())
++ m_leaves.push_back(node);
++ }
++
++ } // namespace Render
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE