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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_RENDER_DISPATCHCOMPUTE_H
++ #define QT3DRENDER_RENDER_DISPATCHCOMPUTE_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DRender/private/framegraphnode_p.h>
++ #include <Qt3DRender/qdispatchcompute.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ class Q_3DRENDERSHARED_PRIVATE_EXPORT DispatchCompute : public FrameGraphNode
++ {
++ public:
++ DispatchCompute();
++ ~DispatchCompute();
++
++ void cleanup();
++
++ inline int x() const noexcept { return m_workGroups[0]; }
++ inline int y() const noexcept { return m_workGroups[1]; }
++ inline int z() const noexcept { return m_workGroups[2]; }
++
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++
++ private:
++
++ int m_workGroups[3];
++ };
++
++ } // Render
++
++ } // Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_DISPATCHCOMPUTE_H