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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include <Qt3DRender/private/rendertargetoutput_p.h>
++ #include <Qt3DRender/qtexture.h>
++ #include <Qt3DRender/private/qrendertargetoutput_p.h>
++ #include <QVariant>
++
++ QT_BEGIN_NAMESPACE
++
++
++ namespace Qt3DRender {
++ namespace Render {
++
++ using namespace Qt3DCore;
++
++ RenderTargetOutput::RenderTargetOutput()
++ : BackendNode()
++ {
++ }
++
++ void RenderTargetOutput::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
++ {
++ const QRenderTargetOutput *node = qobject_cast<const QRenderTargetOutput *>(frontEnd);
++ if (!node)
++ return;
++
++ const bool oldEnabled = isEnabled();
++ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
++
++ if (node->attachmentPoint() != m_attachmentData.m_point) {
++ m_attachmentData.m_point = node->attachmentPoint();
++ markDirty(AbstractRenderer::AllDirty);
++ }
++ if (node->mipLevel() != m_attachmentData.m_mipLevel) {
++ m_attachmentData.m_mipLevel = node->mipLevel();
++ markDirty(AbstractRenderer::AllDirty);
++ }
++ if (node->layer() != m_attachmentData.m_layer) {
++ m_attachmentData.m_layer = node->layer();
++ markDirty(AbstractRenderer::AllDirty);
++ }
++ if (node->face() != m_attachmentData.m_face) {
++ m_attachmentData.m_face = node->face();
++ markDirty(AbstractRenderer::AllDirty);
++ }
++ const auto textureId = Qt3DCore::qIdForNode(node->texture());
++ if (textureId != m_attachmentData.m_textureUuid) {
++ m_attachmentData.m_textureUuid = textureId;
++ markDirty(AbstractRenderer::AllDirty);
++ }
++
++ if (oldEnabled != isEnabled())
++ markDirty(AbstractRenderer::AllDirty);
++ }
++
++ Qt3DCore::QNodeId RenderTargetOutput::textureUuid() const
++ {
++ return m_attachmentData.m_textureUuid;
++ }
++
++ int RenderTargetOutput::mipLevel() const
++ {
++ return m_attachmentData.m_mipLevel;
++ }
++
++ int RenderTargetOutput::layer() const
++ {
++ return m_attachmentData.m_layer;
++ }
++
++ QString RenderTargetOutput::name() const
++ {
++ return m_attachmentData.m_name;
++ }
++
++ QAbstractTexture::CubeMapFace RenderTargetOutput::face() const
++ {
++ return m_attachmentData.m_face;
++ }
++
++ QRenderTargetOutput::AttachmentPoint RenderTargetOutput::point() const
++ {
++ return m_attachmentData.m_point;
++ }
++
++ Qt3DRender::Render::Attachment *RenderTargetOutput::attachment()
++ {
++ return &m_attachmentData;
++ }
++
++ const Attachment *RenderTargetOutput::attachment() const
++ {
++ return &m_attachmentData;
++ }
++
++ } // namespace Render
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE