Revision control
++ // Copyright (C) 2017 The Qt Company Ltd and/or its subsidiary(-ies).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qt3dquickscene2dnodefactory_p.h"
++
++ #include <private/qrenderaspect_p.h>
++
++ #include <QtCore/qcoreapplication.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ Q_GLOBAL_STATIC(QuickScene2DNodeFactory, quick_scene2d_node_factory)
++
++ QuickScene2DNodeFactory *QuickScene2DNodeFactory::instance()
++ {
++ return quick_scene2d_node_factory();
++ }
++
++ void QuickScene2DNodeFactory::registerType(const char *className, const char *quickName,
++ int major, int minor)
++ {
++ m_types.insert(className, Type(quickName, major, minor));
++ }
++
++ Qt3DCore::QNode *QuickScene2DNodeFactory::createNode(const char *type)
++ {
++ if (!m_types.contains(type))
++ return nullptr;
++
++ Type &typeInfo(m_types[type]);
++
++ if (!typeInfo.resolved) {
++ typeInfo.resolved = true;
++ typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), QTypeRevision::fromVersion(typeInfo.version.first, typeInfo.version.second));
++ }
++
++ return typeInfo.t.isValid() ? qobject_cast<Qt3DCore::QNode *>(typeInfo.t.create()) : nullptr;
++ }
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE