Revision control
++ // Copyright (C) 2017 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_QUICK3DRENDER_SCENE2DSHAREDOBJECT_P_H
++ #define QT3DRENDER_QUICK3DRENDER_SCENE2DSHAREDOBJECT_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DQuickScene2D/qt3dquickscene2d_global.h>
++ #include <Qt3DQuickScene2D/qscene2d.h>
++
++ #include <QtQuick/QQuickWindow>
++ #include <QtQuick/QQuickRenderControl>
++ #include <QtCore/QCoreApplication>
++ #include <QtCore/QWaitCondition>
++ #include <QtCore/QThread>
++
++ #include <private/qnode_p.h>
++
++ #include <QtCore/qobject.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Quick {
++
++ class Scene2DManager;
++
++ class Q_3DQUICKSCENE2DSHARED_EXPORT Scene2DSharedObject
++ {
++ public:
++ Scene2DSharedObject(Scene2DManager *manager);
++ ~Scene2DSharedObject();
++
++ QQuickRenderControl *m_renderControl;
++ QQuickWindow *m_quickWindow;
++ Scene2DManager *m_renderManager;
++
++ QThread *m_renderThread;
++ QObject *m_renderObject;
++
++ QWaitCondition m_cond;
++ QMutex m_mutex;
++
++ bool isInitialized() const;
++ void setInitialized();
++
++ bool isQuitting() const;
++ void setQuitting();
++
++ void requestQuit();
++ void requestInvalidate();
++
++ void requestRender(bool sync);
++
++ bool isSyncRequested() const;
++ void clearSyncRequest();
++
++ void wait();
++ void wake();
++
++ bool isPrepared() const;
++ void setPrepared();
++
++ void disallowRender();
++ bool canRender() const;
++
++ void cleanup();
++
++ private:
++
++ bool m_disallowed;
++ bool m_quitting;
++ bool m_requestSync;
++ bool m_prepared;
++ bool m_initialized;
++ };
++
++ typedef QSharedPointer<Scene2DSharedObject> Scene2DSharedObjectPtr;
++
++ } // namespace Quick
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ Q_DECLARE_METATYPE(Qt3DRender::Quick::Scene2DSharedObjectPtr)
++
++ #endif // QT3DRENDER_QUICK3DRENDER_SCENE2DSHAREDOBJECT_P_H