Revision control

++ // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include <Qt3DQuickRender/private/qt3dquickrendernodefactory_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ Q_GLOBAL_STATIC(QuickRenderNodeFactory, quick_render_node_factory)
++
++ QuickRenderNodeFactory *QuickRenderNodeFactory::instance()
++ {
++ return quick_render_node_factory();
++ }
++
++ void QuickRenderNodeFactory::registerType(const char *className, const char *quickName, int major, int minor)
++ {
++ m_types.insert(className, Type(quickName, major, minor));
++ }
++
++ Qt3DCore::QNode *QuickRenderNodeFactory::createNode(const char *type)
++ {
++ if (!m_types.contains(type))
++ return nullptr;
++
++ Type &typeInfo(m_types[type]);
++
++ if (!typeInfo.resolved) {
++ typeInfo.resolved = true;
++ typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), QTypeRevision::fromVersion(typeInfo.version.first, typeInfo.version.second));
++ }
++
++ return typeInfo.t.isValid() ? qobject_cast<Qt3DCore::QNode *>(typeInfo.t.create()) : nullptr;
++ }
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE