Revision control
++ // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H
++ #define QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DInput/qinputsequence.h>
++ #include <QtQml/QQmlListProperty>
++
++ #include <Qt3DQuickInput/private/qt3dquickinput_global_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++ namespace Input {
++ namespace Quick {
++
++ class Q_3DQUICKINPUTSHARED_PRIVATE_EXPORT Quick3DInputSequence : public QObject
++ {
++ Q_OBJECT
++ Q_PROPERTY(QQmlListProperty<Qt3DInput::QAbstractActionInput> sequences READ qmlActionInputs CONSTANT)
++ public:
++ explicit Quick3DInputSequence(QObject *parent = nullptr);
++
++ inline QInputSequence *parentSequence() const { return qobject_cast<QInputSequence *>(parent()); }
++ QQmlListProperty<QAbstractActionInput> qmlActionInputs();
++ };
++
++ } // namespace Quick
++ } // namespace Input
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE
++
++
++ #endif // QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H