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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DQUICK3DEXTRASFOREIGN_P_H
++ #define QT3DQUICK3DEXTRASFOREIGN_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQml/qqml.h>
++
++ #include <Qt3DExtras/qconegeometry.h>
++ #include <Qt3DExtras/qconegeometryview.h>
++ #include <Qt3DExtras/qconemesh.h>
++ #include <Qt3DExtras/qcuboidgeometry.h>
++ #include <Qt3DExtras/qcuboidgeometryview.h>
++ #include <Qt3DExtras/qcuboidmesh.h>
++ #include <Qt3DExtras/qcylindergeometry.h>
++ #include <Qt3DExtras/qcylindergeometryview.h>
++ #include <Qt3DExtras/qcylindermesh.h>
++ #include <Qt3DExtras/qdiffusemapmaterial.h>
++ #include <Qt3DExtras/qdiffusespecularmapmaterial.h>
++ #include <Qt3DExtras/qextrudedtextgeometry.h>
++ #include <Qt3DExtras/qextrudedtextmesh.h>
++ #include <Qt3DExtras/qfirstpersoncameracontroller.h>
++ #include <Qt3DExtras/qforwardrenderer.h>
++ #include <Qt3DExtras/qgoochmaterial.h>
++ #include <Qt3DExtras/qmetalroughmaterial.h>
++ #include <Qt3DExtras/qdiffusespecularmaterial.h>
++ #include <Qt3DExtras/qmorphphongmaterial.h>
++ #include <Qt3DExtras/qnormaldiffusemapalphamaterial.h>
++ #include <Qt3DExtras/qnormaldiffusemapmaterial.h>
++ #include <Qt3DExtras/qnormaldiffusespecularmapmaterial.h>
++ #include <Qt3DExtras/qorbitcameracontroller.h>
++ #include <Qt3DExtras/qpervertexcolormaterial.h>
++ #include <Qt3DExtras/qphongalphamaterial.h>
++ #include <Qt3DExtras/qphongmaterial.h>
++ #include <Qt3DExtras/qplanegeometry.h>
++ #include <Qt3DExtras/qplanegeometryview.h>
++ #include <Qt3DExtras/qplanemesh.h>
++ #include <Qt3DExtras/qskyboxentity.h>
++ #include <Qt3DExtras/qspheregeometry.h>
++ #include <Qt3DExtras/qspheregeometryview.h>
++ #include <Qt3DExtras/qspheremesh.h>
++ #include <Qt3DExtras/qspritegrid.h>
++ #include <Qt3DExtras/qtext2dentity.h>
++ #include <Qt3DExtras/qtexturematerial.h>
++ #include <Qt3DExtras/qtorusgeometry.h>
++ #include <Qt3DExtras/qtorusgeometryview.h>
++ #include <Qt3DExtras/qtorusmesh.h>
++
++ #include <Qt3DQuickExtras/private/quick3dspritesheet_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QConeGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ConeGeometry)
++ QML_FOREIGN(Qt3DExtras::QConeGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QConeGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ConeGeometryView)
++ QML_FOREIGN(Qt3DExtras::QConeGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QConeMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ConeMesh)
++ QML_FOREIGN(Qt3DExtras::QConeMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QCuboidGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CuboidGeometry)
++ QML_FOREIGN(Qt3DExtras::QCuboidGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QCuboidGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CuboidGeometryView)
++ QML_FOREIGN(Qt3DExtras::QCuboidGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QCuboidMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CuboidMesh)
++ QML_FOREIGN(Qt3DExtras::QCuboidMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QCylinderGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CylinderGeometry)
++ QML_FOREIGN(Qt3DExtras::QCylinderGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QCylinderGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CylinderGeometryView)
++ QML_FOREIGN(Qt3DExtras::QCylinderGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QCylinderMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(CylinderMesh)
++ QML_FOREIGN(Qt3DExtras::QCylinderMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QDiffuseMapMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(DiffuseMapMaterial)
++ QML_FOREIGN(Qt3DExtras::QDiffuseMapMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QDiffuseSpecularMapMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(DiffuseSpecularMapMaterial)
++ QML_FOREIGN(Qt3DExtras::QDiffuseSpecularMapMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QDiffuseSpecularMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(DiffuseSpecularMaterial)
++ QML_FOREIGN(Qt3DExtras::QDiffuseSpecularMaterial)
++ QML_ADDED_IN_VERSION(2, 10)
++ };
++
++ class QExtrudedTextGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ExtrudedTextGeometry)
++ QML_FOREIGN(Qt3DExtras::QExtrudedTextGeometry)
++ QML_ADDED_IN_VERSION(2, 9)
++ };
++
++ class QExtrudedTextMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ExtrudedTextMesh)
++ QML_FOREIGN(Qt3DExtras::QExtrudedTextMesh)
++ QML_ADDED_IN_VERSION(2, 9)
++ };
++
++ class QFirstPersonCameraControllerForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(FirstPersonCameraController)
++ QML_FOREIGN(Qt3DExtras::QFirstPersonCameraController)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QForwardRendererForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(ForwardRenderer)
++ QML_FOREIGN(Qt3DExtras::QForwardRenderer)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QGoochMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(GoochMaterial)
++ QML_FOREIGN(Qt3DExtras::QGoochMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QMetalRoughMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(MetalRoughMaterial)
++ QML_FOREIGN(Qt3DExtras::QMetalRoughMaterial)
++ QML_ADDED_IN_VERSION(2, 9)
++ };
++
++ class QNormalDiffuseMapAlphaMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(NormalDiffuseMapAlphaMaterial)
++ QML_FOREIGN(Qt3DExtras::QNormalDiffuseMapAlphaMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QNormalDiffuseMapMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(NormalDiffuseMapMaterial)
++ QML_FOREIGN(Qt3DExtras::QNormalDiffuseMapMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QNormalDiffuseSpecularMapMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(NormalDiffuseSpecularMapMaterial)
++ QML_FOREIGN(Qt3DExtras::QNormalDiffuseSpecularMapMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QOrbitCameraControllerForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(OrbitCameraController)
++ QML_FOREIGN(Qt3DExtras::QOrbitCameraController)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QPerVertexColorMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PerVertexColorMaterial)
++ QML_FOREIGN(Qt3DExtras::QPerVertexColorMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QPhongAlphaMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PhongAlphaMaterial)
++ QML_FOREIGN(Qt3DExtras::QPhongAlphaMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QPhongMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PhongMaterial)
++ QML_FOREIGN(Qt3DExtras::QPhongMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QPlaneGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PlaneGeometry)
++ QML_FOREIGN(Qt3DExtras::QPlaneGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QPlaneGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PlaneGeometryView)
++ QML_FOREIGN(Qt3DExtras::QPlaneGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QPlaneMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(PlaneMesh)
++ QML_FOREIGN(Qt3DExtras::QPlaneMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QSkyboxEntityForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SkyboxEntity)
++ QML_FOREIGN(Qt3DExtras::QSkyboxEntity)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QSphereGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SphereGeometry)
++ QML_FOREIGN(Qt3DExtras::QSphereGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QSphereGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SphereGeometryView)
++ QML_FOREIGN(Qt3DExtras::QSphereGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QSphereMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SphereMesh)
++ QML_FOREIGN(Qt3DExtras::QSphereMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QSpriteGridForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SpriteGrid)
++ QML_FOREIGN(Qt3DExtras::QSpriteGrid)
++ QML_ADDED_IN_VERSION(2, 10)
++ };
++
++ class QSpriteItemForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(SpriteItem)
++ QML_FOREIGN(Qt3DExtras::QSpriteSheetItem)
++ QML_ADDED_IN_VERSION(2, 10)
++ };
++
++ class QText2DEntityForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(Text2DEntity)
++ QML_FOREIGN(Qt3DExtras::QText2DEntity)
++ QML_ADDED_IN_VERSION(2, 9)
++ };
++
++ class QTextureMaterialForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(TextureMaterial)
++ QML_FOREIGN(Qt3DExtras::QTextureMaterial)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QTorusGeometryForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(TorusGeometry)
++ QML_FOREIGN(Qt3DExtras::QTorusGeometry)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ class QTorusGeometryViewForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(TorusGeometryView)
++ QML_FOREIGN(Qt3DExtras::QTorusGeometryView)
++ QML_ADDED_IN_VERSION(2, 16)
++ };
++
++ class QTorusMeshForeign
++ {
++ Q_GADGET
++ QML_NAMED_ELEMENT(TorusMesh)
++ QML_FOREIGN(Qt3DExtras::QTorusMesh)
++ QML_ADDED_IN_VERSION(2, 0)
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DQUICK3DEXTRASFOREIGN_P_H