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++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qt3dquickanimationnodefactory_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DAnimation {
++
++ Q_GLOBAL_STATIC(QuickAnimationNodeFactory, quick_animation_node_factory)
++
++ QuickAnimationNodeFactory *QuickAnimationNodeFactory::instance()
++ {
++ return quick_animation_node_factory();
++ }
++
++ void QuickAnimationNodeFactory::registerType(const char *className, const char *quickName, int major, int minor)
++ {
++ m_types.insert(className, Type(quickName, major, minor));
++ }
++
++ Qt3DCore::QNode *QuickAnimationNodeFactory::createNode(const char *type)
++ {
++ if (!m_types.contains(type))
++ return nullptr;
++
++ Type &typeInfo(m_types[type]);
++
++ if (!typeInfo.resolved) {
++ typeInfo.resolved = true;
++ typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), QTypeRevision::fromVersion(typeInfo.version.first, typeInfo.version.second));
++ }
++
++ return typeInfo.t.isValid() ? qobject_cast<Qt3DCore::QNode *>(typeInfo.t.create()) : nullptr;
++ }
++
++ } // namespace Qt3DAnimation
++
++ QT_END_NAMESPACE