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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
++ #define QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <private/qt3dquickanimation_global_p.h>
++ #include <QtQml/QQmlListProperty>
++ #include <Qt3DAnimation/QAnimationController>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DAnimation {
++ namespace Quick {
++
++ class Q_3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DAnimationController : public QObject
++ {
++ Q_OBJECT
++ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups READ animationGroups)
++
++ public:
++
++ explicit QQuick3DAnimationController(QObject *parent = nullptr);
++
++ inline Qt3DAnimation::QAnimationController *parentAnimationController() const
++ {
++ return qobject_cast<Qt3DAnimation::QAnimationController *>(parent());
++ }
++
++ QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups();
++ };
++
++ } // namespace Quick
++ } // namespace Qt3DAnimation
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H