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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qt3dquick3dcoreplugin.h"
++
++ #include <Qt3DCore/qarmature.h>
++ #include <Qt3DCore/qabstractskeleton.h>
++ #include <Qt3DCore/qskeletonloader.h>
++ #include <Qt3DCore/qtransform.h>
++ #include <Qt3DCore/qjoint.h>
++ #include <Qt3DCore/qattribute.h>
++ #include <Qt3DCore/qbuffer.h>
++ #include <Qt3DCore/qgeometry.h>
++ #include <Qt3DCore/qgeometryview.h>
++ #include <Qt3DCore/qboundingvolume.h>
++ #include <QtCore/qvariantanimation.h>
++
++ #include <Qt3DQuick/private/quick3dentity_p.h>
++ #include <Qt3DQuick/private/quick3dentityloader_p.h>
++ #include <Qt3DQuick/private/quick3dnodeinstantiator_p.h>
++ #include <Qt3DQuick/private/quick3djoint_p.h>
++ #include <Qt3DQuick/private/qquaternionanimation_p.h>
++ #include <Qt3DQuick/private/qt3dquick_global_p.h>
++ #include <Qt3DQuick/private/quick3dbuffer_p.h>
++ #include <Qt3DQuick/private/quick3dgeometry_p.h>
++
++ #include <QtQml/qqml.h>
++
++ #include <QtGui/qquaternion.h>
++
++ QT_BEGIN_NAMESPACE
++
++ extern void qml_register_types_Qt3D_Core();
++ Q_GHS_KEEP_REFERENCE(qml_register_types_Qt3D_Core);
++
++ Qt3DQuick3DCorePlugin::Qt3DQuick3DCorePlugin(QObject *parent)
++ : QQmlExtensionPlugin(parent)
++ {
++ volatile auto registration = &qml_register_types_Qt3D_Core;
++ Q_UNUSED(registration);
++ }
++
++ void Qt3DQuick3DCorePlugin::registerTypes(const char *uri)
++ {
++ Q_UNUSED(uri);
++ Qt3DCore::Quick::Quick3D_initialize();
++ Qt3DCore::Quick::Quick3D_registerType("QEntity", "Qt3D.Core/Entity", 2, 0);
++ Qt3DCore::Quick::Quick3D_registerType("QGeometry", "Qt3D.Core/Geometry", 2, 0);
++ qRegisterAnimationInterpolator<QQuaternion>(Qt3DCore::Quick::q_quaternionInterpolator);
++ }
++
++ Qt3DQuick3DCorePlugin::~Qt3DQuick3DCorePlugin()
++ {
++ Qt3DCore::Quick::Quick3D_uninitialize();
++ }
++
++ QT_END_NAMESPACE
++
++ #include "moc_qt3dquick3dcoreplugin.cpp"