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++ // Copyright (C) 2017 The Qt Company Ltd and/or its subsidiary(-ies).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_SCENE2DPLUGIN_H
++ #define QT3DRENDER_SCENE2DPLUGIN_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <private/qrenderaspect_p.h>
++ #include <private/qrenderplugin_p.h>
++ #include <private/abstractrenderer_p.h>
++ #include <private/qresourcemanager_p.h>
++ #include <private/scene2d_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++ namespace Render {
++
++ class Scene2DNode;
++
++ class Scene2DNodeManager : public Qt3DCore::QResourceManager<
++ Render::Quick::Scene2D,
++ Qt3DCore::QNodeId,
++ Qt3DCore::ObjectLevelLockingPolicy>
++ {
++ };
++
++ class Scene2DPlugin : public QRenderPlugin
++ {
++ public:
++ Scene2DPlugin();
++ ~Scene2DPlugin();
++ bool registerBackendTypes(QRenderAspect *aspect, AbstractRenderer *renderer) override;
++ bool unregisterBackendTypes(QRenderAspect *aspect) override;
++ private:
++ Render::Scene2DNodeManager *m_scene2dNodeManager;
++ };
++
++ } // Render
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_SCENE2DPLUGIN_H