Revision control
++ // Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DRENDER_DEBUG_COMMANDEXECUTER_H
++ #define QT3DRENDER_DEBUG_COMMANDEXECUTER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QList>
++ #include <QMutex>
++ #include <QVariant>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DCore {
++
++ namespace Debug {
++ class AsynchronousCommandReply;
++ } // Debug
++
++ } // Qt3DCore
++
++ namespace Qt3DRender {
++
++ namespace Render {
++ namespace OpenGL {
++ class Renderer;
++ class RenderView;
++ } // OpenGL
++ } // Render
++
++ namespace Debug {
++
++ class CommandExecuter
++ {
++ public:
++ explicit CommandExecuter(Render::OpenGL::Renderer *renderer);
++
++ void performAsynchronousCommandExecution(const std::vector<Render::OpenGL::RenderView *> &views);
++
++ QVariant executeCommand(const QStringList &args);
++
++ private:
++ Render::OpenGL::Renderer *m_renderer;
++ QList<Qt3DCore::Debug::AsynchronousCommandReply *> m_pendingCommands;
++ QMutex m_pendingCommandsMutex;
++ };
++
++ } // Debug
++
++ } // Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DRENDER_DEBUG_COMMANDEXECUTER_H