Revision control
++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "glresourcemanagers_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ namespace Render {
++
++ namespace OpenGL {
++
++ GLResourceManagers::GLResourceManagers()
++ : m_glBufferManager(new GLBufferManager())
++ , m_glShaderManager(new GLShaderManager())
++ , m_glTextureManager(new GLTextureManager())
++ , m_glFenceManager(new GLFenceManager())
++ , m_vaoManager(new VAOManager())
++ {
++ }
++
++ GLResourceManagers::~GLResourceManagers()
++ {
++ delete m_vaoManager;
++ delete m_glFenceManager;
++ delete m_glTextureManager;
++ delete m_glShaderManager;
++ delete m_glBufferManager;
++ }
++
++ } // OpenGL
++
++ } // Render
++
++ } // Qt3DRender
++
++ QT_END_NAMESPACE