Revision control
++ // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef FBXGEOMETRYLOADER_H
++ #define FBXGEOMETRYLOADER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DRender/private/qgeometryloaderinterface_p.h>
++
++ #include <private/qlocale_tools_p.h>
++
++ #include <fbxsdk.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DRender {
++
++ #define FBXGEOMETRYLOADER_EXT QLatin1String("fbx")
++
++ class FbxGeometryLoader : public QGeometryLoaderInterface
++ {
++ Q_OBJECT
++ public:
++ FbxGeometryLoader();
++ ~FbxGeometryLoader();
++
++ QGeometry *geometry() const final;
++
++ bool load(QIODevice *ioDev, const QString &subMesh = QString()) final;
++
++ protected:
++ void recurseNodes();
++ void processNode(FbxNode *node);
++ void processMesh(FbxMesh *mesh);
++
++ private:
++ FbxManager *m_manager;
++ FbxScene *m_scene;
++ QGeometry *m_geometry;
++ QString m_mesh;
++ };
++
++ } // namespace Qt3DRender
++
++ QT_END_NAMESPACE
++
++ #endif // FBXGEOMETRYLOADER_H