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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qkeyboardhandler.h"
++ #include "qkeyboardhandler_p.h"
++
++ #include <Qt3DInput/qkeyboarddevice.h>
++
++ QT_BEGIN_NAMESPACE
++
++
++ namespace Qt3DInput {
++
++ using namespace Qt3DCore;
++
++ namespace {
++
++
++ // SigMap and the sigMap table are taken from QQ2 QQuickKeysAttached
++ struct SigMap {
++ int key;
++ const char *sig;
++ };
++
++ const SigMap sigMap[] = {
++ { Qt::Key_Left, "leftPressed" },
++ { Qt::Key_Right, "rightPressed" },
++ { Qt::Key_Up, "upPressed" },
++ { Qt::Key_Down, "downPressed" },
++ { Qt::Key_Tab, "tabPressed" },
++ { Qt::Key_Backtab, "backtabPressed" },
++ { Qt::Key_Asterisk, "asteriskPressed" },
++ { Qt::Key_NumberSign, "numberSignPressed" },
++ { Qt::Key_Escape, "escapePressed" },
++ { Qt::Key_Return, "returnPressed" },
++ { Qt::Key_Enter, "enterPressed" },
++ { Qt::Key_Delete, "deletePressed" },
++ { Qt::Key_Space, "spacePressed" },
++ { Qt::Key_Back, "backPressed" },
++ { Qt::Key_Cancel, "cancelPressed" },
++ { Qt::Key_Select, "selectPressed" },
++ { Qt::Key_Yes, "yesPressed" },
++ { Qt::Key_No, "noPressed" },
++ { Qt::Key_Context1, "context1Pressed" },
++ { Qt::Key_Context2, "context2Pressed" },
++ { Qt::Key_Context3, "context3Pressed" },
++ { Qt::Key_Context4, "context4Pressed" },
++ { Qt::Key_Call, "callPressed" },
++ { Qt::Key_Hangup, "hangupPressed" },
++ { Qt::Key_Flip, "flipPressed" },
++ { Qt::Key_Menu, "menuPressed" },
++ { Qt::Key_VolumeUp, "volumeUpPressed" },
++ { Qt::Key_VolumeDown, "volumeDownPressed" },
++ { 0, 0 }
++ };
++
++ const QByteArray keyToSignal(int key)
++ {
++ QByteArray keySignal;
++ if (key >= Qt::Key_0 && key <= Qt::Key_9) {
++ keySignal = "digit0Pressed";
++ keySignal[5] = '0' + (key - Qt::Key_0);
++ } else {
++ int i = 0;
++ while (sigMap[i].key && sigMap[i].key != key)
++ ++i;
++ keySignal = sigMap[i].sig;
++ }
++ return keySignal;
++ }
++
++ } // anonymous
++
++ QKeyboardHandlerPrivate::QKeyboardHandlerPrivate()
++ : QComponentPrivate()
++ , m_keyboardDevice(nullptr)
++ , m_focus(false)
++ {
++ m_shareable = false;
++ }
++
++ QKeyboardHandlerPrivate::~QKeyboardHandlerPrivate()
++ {
++ }
++
++ void QKeyboardHandlerPrivate::keyEvent(QKeyEvent *event)
++ {
++ Q_Q(QKeyboardHandler);
++ if (event->type() == QEvent::KeyPress) {
++ emit q->pressed(event);
++
++ QByteArray keySignal = keyToSignal(event->key());
++ if (!keySignal.isEmpty()) {
++ keySignal += "(Qt3DInput::QKeyEvent*)";
++ // TO DO: Finding if the signal is connected to anything before doing the invocation
++ // could be an improvement
++ // That's what QQ2 does but since it accesses QML private classes to do so, that may not be
++ // applicable in our case
++ int idx = QKeyboardHandler::staticMetaObject.indexOfSignal(keySignal);
++ q->metaObject()->method(idx).invoke(q, Qt::DirectConnection, Q_ARG(QKeyEvent*, event));
++ }
++ } else if (event->type() == QEvent::KeyRelease) {
++ emit q->released(event);
++ }
++ }
++
++
++ /*!
++ \class Qt3DInput::QKeyboardHandler
++ \inmodule Qt3DInput
++ \brief Provides keyboard event notification.
++ \since 5.5
++ */
++
++ /*!
++ \qmltype KeyboardHandler
++ \inqmlmodule Qt3D.Input
++ \nativetype Qt3DInput::QKeyboardHandler
++ \inherits Component3D
++ \brief QML frontend for QKeyboardHandler C++ class.
++ \since 5.5
++ */
++
++ /*!
++ Constructs a new QKeyboardHandler instance with parent \a parent.
++ */
++ QKeyboardHandler::QKeyboardHandler(QNode *parent)
++ : QComponent(*new QKeyboardHandlerPrivate, parent)
++ {
++ }
++
++ /*! \internal */
++ QKeyboardHandler::~QKeyboardHandler()
++ {
++ }
++
++ /*!
++ \qmlproperty KeyboardDevice Qt3D.Input::KeyboardHandler::sourceDevice
++ */
++
++ /*!
++ \property Qt3DInput::QKeyboardHandler::sourceDevice
++
++ Holds the keyboard device of the QKeyboardHandler. Without a valid device,
++ the QKeyboardHandler won't receive any event.
++ */
++ void QKeyboardHandler::setSourceDevice(QKeyboardDevice *keyboardDevice)
++ {
++ Q_D(QKeyboardHandler);
++ if (d->m_keyboardDevice != keyboardDevice) {
++
++ if (d->m_keyboardDevice)
++ d->unregisterDestructionHelper(d->m_keyboardDevice);
++
++ if (keyboardDevice && !keyboardDevice->parent())
++ keyboardDevice->setParent(this);
++
++ d->m_keyboardDevice = keyboardDevice;
++
++ // Ensures proper bookkeeping
++ if (d->m_keyboardDevice)
++ d->registerDestructionHelper(keyboardDevice, &QKeyboardHandler::setSourceDevice, d->m_keyboardDevice);
++
++ emit sourceDeviceChanged(keyboardDevice);
++ }
++ }
++
++ /*!
++ Returns the current keyboard device.
++ */
++ QKeyboardDevice *QKeyboardHandler::sourceDevice() const
++ {
++ Q_D(const QKeyboardHandler);
++ return d->m_keyboardDevice;
++ }
++
++ /*!
++ \qmlproperty bool Qt3D.Input::KeyboardHandler::focus
++ */
++
++ /*!
++ \property Qt3DInput::QKeyboardHandler::focus
++
++ Holds \c true if the QKeyboardHandlers has focus.
++ */
++ bool QKeyboardHandler::focus() const
++ {
++ Q_D(const QKeyboardHandler);
++ return d->m_focus;
++ }
++
++ /*!
++ Sets the focus to \a focus. If focus is not currently set to \c true,
++ this component will receive keyboard focus.
++ */
++ void QKeyboardHandler::setFocus(bool focus)
++ {
++ Q_D(QKeyboardHandler);
++ if (d->m_focus != focus) {
++ d->m_focus = focus;
++ emit focusChanged(focus);
++ }
++ }
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit0Pressed(KeyEvent event)
++
++ This signal is emitted when the 0 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit1Pressed(KeyEvent event)
++
++ This signal is emitted when the 1 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit2Pressed(KeyEvent event)
++
++ This signal is emitted when the 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit3Pressed(KeyEvent event)
++
++ This signal is emitted when the 3 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit4Pressed(KeyEvent event)
++
++ This signal is emitted when the 4 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit5Pressed(KeyEvent event)
++
++ This signal is emitted when the 5 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit6Pressed(KeyEvent event)
++
++ This signal is emitted when the 6 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit7Pressed(KeyEvent event)
++
++ This signal is emitted when the 7 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit8Pressed(KeyEvent event)
++
++ This signal is emitted when the 8 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::digit9Pressed(KeyEvent event)
++
++ This signal is emitted when the 9 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::leftPressed(KeyEvent event)
++
++ This signal is emitted when the left key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::rightPressed(KeyEvent event)
++
++ This signal is emitted when the right key is pressed with the event details being contained within \a event
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::upPressed(KeyEvent event)
++
++ This signal is emitted when the up key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::downPressed(KeyEvent event)
++
++ This signal is emitted when the down key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::tabPressed(KeyEvent event)
++
++ This signal is emitted when the tab key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::backtabPressed(KeyEvent event)
++
++ This signal is emitted when the backtab key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::asteriskPressed(KeyEvent event)
++
++ This signal is emitted when the * key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::numberSignPressed(KeyEvent event)
++
++ This signal is emitted when the number sign key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::escapePressed(KeyEvent event)
++
++ This signal is emitted when the escape key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::returnPressed(KeyEvent event)
++
++ This signal is emitted when the return key is pressed with the event details being contained within \a event.
++
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::enterPressed(KeyEvent event)
++
++ This signal is emitted when the enter key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::deletePressed(KeyEvent event)
++
++ This signal is emitted when the delete key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::spacePressed(KeyEvent event)
++
++ This signal is emitted when the space key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::backPressed(KeyEvent event)
++
++ This signal is emitted when the back key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::cancelPressed(KeyEvent event)
++
++ This signal is emitted when the cancel key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::selectPressed(KeyEvent event)
++
++ This signal is emitted when the select key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::yesPressed(KeyEvent event)
++
++ This signal is emitted when the yes key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::noPressed(KeyEvent event)
++
++ This signal is emitted when the yes key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::context1Pressed(KeyEvent event)
++
++ This signal is emitted when the context 1 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::context2Pressed(KeyEvent event)
++
++ This signal is emitted when the context 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::context3Pressed(KeyEvent event)
++
++ This signal is emitted when the context 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::context4Pressed(KeyEvent event)
++
++ This signal is emitted when the context 4 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::callPressed(KeyEvent event)
++
++ This signal is emitted when the call key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::hangupPressed(KeyEvent event)
++
++ This signal is emitted when the hangup key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::flipPressed(KeyEvent event)
++
++ This signal is emitted when the flip key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::menuPressed(KeyEvent event)
++
++ This signal is emitted when the menu key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::volumeUpPressed(KeyEvent event)
++
++ This signal is emitted when the volume up key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::volumeDownPressed(KeyEvent event)
++
++ This signal is emitted when the volume down key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::pressed(KeyEvent event)
++
++ This signal is emitted when a key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \qmlsignal Qt3D.Input::KeyboardHandler::released(KeyEvent event)
++
++ This signal is emitted when a key is released with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit0Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 0 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit1Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 1 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit2Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit3Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 3 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit4Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 4 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit5Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 5 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit6Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 6 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit7Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 7 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit8Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 8 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::digit9Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the 9 key is pressed with the event details being contained within \a event
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::leftPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the left key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::rightPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the right key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::upPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the up key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::downPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the down key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::tabPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the tab key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::backtabPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the backtab key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::asteriskPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the * key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::numberSignPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the number sign key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::escapePressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the escape key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::returnPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the return key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::enterPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the enter key is pressed with the event details being contained within \a event.
++
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::deletePressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the delete key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::spacePressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the space key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::backPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the back key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::cancelPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the cancel key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::selectPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the select key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::yesPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the yes key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::noPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the yes key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::context1Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the context 1 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::context2Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the context 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::context3Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the context 2 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::context4Pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the context 4 key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::callPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the call key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::hangupPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the hangup key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::flipPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the flip key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::menuPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the menu key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::volumeUpPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the volume up key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::volumeDownPressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when the volume down key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::pressed(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when a key is pressed with the event details being contained within \a event.
++ */
++
++ /*!
++ \fn Qt3DInput::QKeyboardHandler::released(Qt3DInput::QKeyEvent *event)
++
++ This signal is emitted when a key is released with the event details being contained within \a event.
++ */
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE
++
++ #include "moc_qkeyboardhandler.cpp"