Revision control
++ // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DINPUT_QBUTTONAXISINPUT_H
++ #define QT3DINPUT_QBUTTONAXISINPUT_H
++
++ #include <Qt3DInput/qt3dinput_global.h>
++ #include <Qt3DInput/QAbstractAxisInput>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++
++ class QButtonAxisInputPrivate;
++
++ class Q_3DINPUTSHARED_EXPORT QButtonAxisInput : public QAbstractAxisInput
++ {
++ Q_OBJECT
++ Q_PROPERTY(float scale READ scale WRITE setScale NOTIFY scaleChanged)
++ Q_PROPERTY(QList<int> buttons READ buttons WRITE setButtons NOTIFY buttonsChanged)
++ Q_PROPERTY(float acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged)
++ Q_PROPERTY(float deceleration READ deceleration WRITE setDeceleration NOTIFY decelerationChanged)
++
++ public:
++ explicit QButtonAxisInput(Qt3DCore::QNode *parent = nullptr);
++ ~QButtonAxisInput();
++
++ float scale() const;
++ QList<int> buttons() const;
++
++ float acceleration() const;
++ float deceleration() const;
++
++ public Q_SLOTS:
++ void setScale(float scale);
++ void setButtons(const QList<int> &buttons);
++
++ void setAcceleration(float acceleration);
++ void setDeceleration(float deceleration);
++
++ Q_SIGNALS:
++ void scaleChanged(float scale);
++ void buttonsChanged(const QList<int> &buttons);
++
++ void accelerationChanged(float acceleration);
++ void decelerationChanged(float deceleration);
++
++ private:
++ Q_DECLARE_PRIVATE(QButtonAxisInput)
++ };
++
++ } // Qt3DInput
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DINPUT_QBUTTONAXISINPUT_H