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++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DINPUT_INPUT_MOUSEHANDLER_H
++ #define QT3DINPUT_INPUT_MOUSEHANDLER_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <Qt3DInput/qmouseevent.h>
++ #include <Qt3DInput/private/backendnode_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++ namespace Input {
++
++ class InputHandler;
++
++ class MouseHandler : public BackendNode
++ {
++ public:
++ MouseHandler();
++ ~MouseHandler();
++
++ Qt3DCore::QNodeId mouseDevice() const;
++ void setInputHandler(InputHandler *handler);
++
++ protected:
++ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
++ void setDevice(Qt3DCore::QNodeId device);
++
++ private:
++ Qt3DCore::QNodeId m_mouseDevice;
++ InputHandler *m_inputHandler;
++ };
++
++ class MouseHandlerFunctor : public Qt3DCore::QBackendNodeMapper
++ {
++ public:
++ explicit MouseHandlerFunctor(InputHandler *handler);
++
++ Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override;
++ Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
++ void destroy(Qt3DCore::QNodeId id) const override;
++
++ private:
++ InputHandler *m_handler;
++ };
++
++ } // namespace Input
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DINPUT_INPUT_MOUSEHANDLER_H