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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "keyboardhandler_p.h"
++
++ #include <Qt3DInput/qkeyboarddevice.h>
++ #include <Qt3DInput/qkeyboardhandler.h>
++ #include <QtCore/QVariant>
++
++ #include <Qt3DInput/private/inputhandler_p.h>
++ #include <Qt3DInput/private/inputmanagers_p.h>
++ #include <Qt3DInput/private/qkeyboardhandler_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++
++ namespace Qt3DInput {
++ namespace Input {
++
++ using namespace Qt3DCore;
++
++ KeyboardHandler::KeyboardHandler()
++ : BackendNode(QBackendNode::ReadWrite)
++ , m_inputHandler(nullptr)
++ , m_focus(false)
++ {
++ }
++
++ Qt3DCore::QNodeId KeyboardHandler::keyboardDevice() const
++ {
++ return m_keyboardDevice;
++ }
++
++ void KeyboardHandler::setInputHandler(InputHandler *handler)
++ {
++ m_inputHandler = handler;
++ }
++
++ // Called by the KeyboadDevice when the focus for the KeyboardHandler has changed
++ // Sends a change notification so that the frontend can update itself
++ void KeyboardHandler::setFocus(bool focus)
++ {
++ if (focus != m_focus)
++ m_focus = focus;
++ }
++
++ void KeyboardHandler::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
++ {
++ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
++ const Qt3DInput::QKeyboardHandler *node = qobject_cast<const Qt3DInput::QKeyboardHandler *>(frontEnd);
++ if (!node)
++ return;
++
++ if (firstTime)
++ m_focus = false;
++
++ bool focusRequest = false;
++ auto id = Qt3DCore::qIdForNode(node->sourceDevice());
++ if (m_keyboardDevice != id) {
++ setSourcerDevice(id);
++ focusRequest = m_focus;
++ }
++
++ if (m_focus != node->focus())
++ focusRequest = node->focus();
++
++ if (focusRequest)
++ requestFocus();
++ }
++
++ void KeyboardHandler::requestFocus()
++ {
++ KeyboardDevice *keyboardDevice = m_inputHandler->keyboardDeviceManager()->lookupResource(m_keyboardDevice);
++ if (keyboardDevice && isEnabled())
++ keyboardDevice->requestFocusForInput(peerId());
++ }
++
++ void KeyboardHandler::setSourcerDevice(QNodeId device)
++ {
++ m_keyboardDevice = device;
++ }
++
++ KeyboardHandlerFunctor::KeyboardHandlerFunctor(InputHandler *handler)
++ : m_handler(handler)
++ {
++ }
++
++ Qt3DCore::QBackendNode *KeyboardHandlerFunctor::create(Qt3DCore::QNodeId id) const
++ {
++ KeyboardHandler *input = m_handler->keyboardInputManager()->getOrCreateResource(id);
++ input->setInputHandler(m_handler);
++ return input;
++ }
++
++ QBackendNode *KeyboardHandlerFunctor::get(QNodeId id) const
++ {
++ return m_handler->keyboardInputManager()->lookupResource(id);
++ }
++
++ void KeyboardHandlerFunctor::destroy(QNodeId id) const
++ {
++ m_handler->keyboardInputManager()->releaseResource(id);
++ }
++
++ } // namespace Input
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE