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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef QT3DINPUT_INPUT_INPUTMANAGERS_P_H
++ #define QT3DINPUT_INPUT_INPUTMANAGERS_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtCore/QtGlobal>
++
++ #include <Qt3DInput/private/handle_types_p.h>
++ #include <Qt3DInput/private/keyboarddevice_p.h>
++ #include <Qt3DInput/private/keyboardhandler_p.h>
++ #include <Qt3DInput/private/mousehandler_p.h>
++ #include <Qt3DInput/private/mousedevice_p.h>
++ #include <Qt3DInput/private/actioninput_p.h>
++ #include <Qt3DInput/private/inputsequence_p.h>
++ #include <Qt3DInput/private/inputchord_p.h>
++ #include <Qt3DInput/private/action_p.h>
++ #include <Qt3DInput/private/axis_p.h>
++ #include <Qt3DInput/private/axisaccumulator_p.h>
++ #include <Qt3DInput/private/axissetting_p.h>
++ #include <Qt3DInput/private/analogaxisinput_p.h>
++ #include <Qt3DInput/private/buttonaxisinput_p.h>
++ #include <Qt3DInput/private/logicaldevice_p.h>
++ #include <Qt3DInput/private/genericdevicebackendnode_p.h>
++ #include <Qt3DInput/private/physicaldeviceproxy_p.h>
++ #include <Qt3DCore/private/qresourcemanager_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++ namespace Input {
++
++ class KeyboardInputManager : public Qt3DCore::QResourceManager<
++ KeyboardHandler,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ KeyboardInputManager() {}
++ };
++
++ class KeyboardDeviceManager : public Qt3DCore::QResourceManager<
++ KeyboardDevice,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ KeyboardDeviceManager() {}
++ };
++
++ class MouseDeviceManager : public Qt3DCore::QResourceManager<
++ MouseDevice,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ MouseDeviceManager() {}
++ };
++
++ class MouseInputManager : public Qt3DCore::QResourceManager<
++ MouseHandler,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ MouseInputManager() {}
++ };
++
++ class AxisManager : public Qt3DCore::QResourceManager<
++ Axis,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ AxisManager() {}
++ };
++
++ class AxisSettingManager : public Qt3DCore::QResourceManager<
++ AxisSetting,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ AxisSettingManager() {}
++ };
++
++ class ActionManager : public Qt3DCore::QResourceManager<
++ Action,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ ActionManager() {}
++ };
++
++ class ActionInputManager : public Qt3DCore::QResourceManager<
++ ActionInput,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ ActionInputManager() {}
++ };
++
++ class AnalogAxisInputManager : public Qt3DCore::QResourceManager<
++ AnalogAxisInput,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ AnalogAxisInputManager() {}
++ };
++
++ class ButtonAxisInputManager : public Qt3DCore::QResourceManager<
++ ButtonAxisInput,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ ButtonAxisInputManager() {}
++ };
++
++ class InputChordManager : public Qt3DCore::QResourceManager<
++ InputChord,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ InputChordManager() {}
++ };
++
++ class InputSequenceManager : public Qt3DCore::QResourceManager<
++ InputSequence,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ InputSequenceManager() {}
++ };
++
++ class LogicalDeviceManager : public Qt3DCore::QResourceManager<
++ LogicalDevice,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ LogicalDeviceManager() {}
++
++ QList<HLogicalDevice> activeDevices() const { return m_activeDevices; }
++ void addActiveDevice(HLogicalDevice device) { m_activeDevices.push_back(device); }
++ void removeActiveDevice(HLogicalDevice device) { m_activeDevices.removeOne(device); }
++
++ private:
++ QList<HLogicalDevice> m_activeDevices;
++ };
++
++ class GenericDeviceBackendNodeManager : public Qt3DCore::QResourceManager<
++ GenericDeviceBackendNode,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ GenericDeviceBackendNodeManager() {}
++ };
++
++ class Q_AUTOTEST_EXPORT PhysicalDeviceProxyManager : public Qt3DCore::QResourceManager<
++ PhysicalDeviceProxy,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ PhysicalDeviceProxyManager() {}
++
++ void addPendingProxyToLoad(Qt3DCore::QNodeId id) { m_pendingProxies.push_back(id); }
++ QList<Qt3DCore::QNodeId> takePendingProxiesToLoad() { return std::move(m_pendingProxies); }
++
++ private:
++ QList<Qt3DCore::QNodeId> m_pendingProxies;
++ };
++
++ class AxisAccumulatorManager : public Qt3DCore::QResourceManager<
++ AxisAccumulator,
++ Qt3DCore::QNodeId>
++ {
++ public:
++ AxisAccumulatorManager() {}
++ };
++
++ } // namespace Input
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE
++
++ #endif // QT3DINPUT_INPUT_INPUTMANAGERS_P_H