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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "assignkeyboardfocusjob_p.h"
++ #include <Qt3DCore/private/qaspectmanager_p.h>
++ #include <Qt3DInput/qkeyboardhandler.h>
++ #include <Qt3DInput/private/inputhandler_p.h>
++ #include <Qt3DInput/private/inputmanagers_p.h>
++ #include <Qt3DInput/private/job_common_p.h>
++ #include <Qt3DInput/private/keyboarddevice_p.h>
++ #include <Qt3DInput/private/keyboardhandler_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++ namespace Input {
++
++ class AssignKeyboardFocusJobPrivate : public Qt3DCore::QAspectJobPrivate
++ {
++ public:
++ AssignKeyboardFocusJobPrivate() { }
++ ~AssignKeyboardFocusJobPrivate() override { }
++
++ void postFrame(Qt3DCore::QAspectManager *manager) override;
++
++ QList<QPair<Qt3DCore::QNodeId, bool>> updates;
++ };
++
++ AssignKeyboardFocusJob::AssignKeyboardFocusJob(Qt3DCore::QNodeId keyboardDevice)
++ : QAspectJob(*new AssignKeyboardFocusJobPrivate())
++ , m_inputHandler(nullptr)
++ , m_keyboardDevice(keyboardDevice)
++ {
++ SET_JOB_RUN_STAT_TYPE(this, JobTypes::AssignKeyboardFocus, 0)
++ }
++
++ void AssignKeyboardFocusJob::setInputHandler(InputHandler *handler)
++ {
++ m_inputHandler = handler;
++ }
++
++ void AssignKeyboardFocusJob::run()
++ {
++ Q_D(AssignKeyboardFocusJob);
++
++ KeyboardDevice *keyboardDevice = m_inputHandler->keyboardDeviceManager()->lookupResource(m_keyboardDevice);
++ const auto handles = m_inputHandler->keyboardInputManager()->activeHandles();
++ d->updates.reserve(handles.size());
++
++ for (const HKeyboardHandler &handle : handles) {
++ KeyboardHandler *input = m_inputHandler->keyboardInputManager()->data(handle);
++ Q_ASSERT(input);
++ if (input->keyboardDevice() == m_keyboardDevice) {
++ bool hasFocus = input->peerId() == keyboardDevice->lastKeyboardInputRequester();
++ input->setFocus(hasFocus);
++ d->updates.push_back({input->peerId(), hasFocus});
++ if (hasFocus)
++ keyboardDevice->setCurrentFocusItem(input->peerId());
++ }
++ }
++ }
++
++ void AssignKeyboardFocusJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
++ {
++ for (const auto &data: std::as_const(updates)) {
++ QKeyboardHandler *node = qobject_cast<QKeyboardHandler *>(manager->lookupNode(data.first));
++ if (!node)
++ continue;
++
++ const bool b = node->blockNotifications(true);
++ node->setFocus(data.second);
++ node->blockNotifications(b);
++ }
++
++ updates.clear();
++ }
++
++ } // namespace Input
++ } // namespace Qt3DInput
++
++ QT_END_NAMESPACE