Revision control
++ // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "action_p.h"
++
++ #include <Qt3DInput/qaction.h>
++ #include <Qt3DInput/qabstractactioninput.h>
++
++ #include <Qt3DInput/private/qaction_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DInput {
++
++ namespace Input {
++
++ Action::Action()
++ : BackendNode(ReadWrite)
++ , m_actionTriggered(false)
++ {
++ }
++
++ void Action::cleanup()
++ {
++ QBackendNode::setEnabled(false);
++ m_inputs.clear();
++ m_actionTriggered = false;
++ }
++
++ void Action::setActionTriggered(bool actionTriggered)
++ {
++ if (isEnabled() && (actionTriggered != m_actionTriggered))
++ m_actionTriggered = actionTriggered;
++ }
++
++ void Action::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
++ {
++ BackendNode::syncFromFrontEnd(frontEnd, firstTime);
++ const Qt3DInput::QAction *node = qobject_cast<const Qt3DInput::QAction *>(frontEnd);
++ if (!node)
++ return;
++
++ auto ids = Qt3DCore::qIdsForNodes(node->inputs());
++ m_inputs = ids;
++ }
++
++ } // Input
++
++ } // Qt3DInput
++
++ QT_END_NAMESPACE
++