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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qspheremesh.h"
++
++ #include <Qt3DExtras/qspheregeometryview.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DExtras {
++
++ /*!
++ * \qmltype SphereMesh
++ * \nativetype Qt3DExtras::QSphereMesh
++ * \inqmlmodule Qt3D.Extras
++ * \brief A spherical mesh.
++ */
++
++ /*!
++ * \qmlproperty int SphereMesh::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++
++ /*!
++ * \qmlproperty int SphereMesh::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++
++ /*!
++ * \qmlproperty real SphereMesh::radius
++ *
++ * Holds the radius of the sphere.
++ */
++
++ /*!
++ * \qmlproperty bool SphereMesh::generateTangents
++ *
++ * Holds the value of the automatic tangent vectors generation flag.
++ * Tangent vectors are orthogonal to normal vectors.
++ */
++
++ /*!
++ * \class Qt3DExtras::QSphereMesh
++ * \ingroup qt3d-extras-geometries
++ * \inheaderfile Qt3DExtras/QSphereMesh
++ * \inmodule Qt3DExtras
++ *
++ * \inherits Qt3DRender::QGeometryRenderer
++ *
++ * \brief A spherical mesh.
++ */
++
++ /*!
++ * Constructs a new QSphereMesh with \a parent.
++ */
++ QSphereMesh::QSphereMesh(QNode *parent)
++ : Qt3DRender::QGeometryRenderer(parent)
++ {
++ QSphereGeometryView *geometry = new QSphereGeometryView(this);
++ QObject::connect(geometry, &QSphereGeometryView::radiusChanged, this, &QSphereMesh::radiusChanged);
++ QObject::connect(geometry, &QSphereGeometryView::ringsChanged, this, &QSphereMesh::ringsChanged);
++ QObject::connect(geometry, &QSphereGeometryView::slicesChanged, this, &QSphereMesh::slicesChanged);
++ QObject::connect(geometry, &QSphereGeometryView::generateTangentsChanged, this, &QSphereMesh::generateTangentsChanged);
++ setView(geometry);
++ }
++
++ /*! \internal */
++ QSphereMesh::~QSphereMesh()
++ {
++ }
++
++ void QSphereMesh::setRings(int rings)
++ {
++ static_cast<QSphereGeometryView *>(view())->setRings(rings);
++ }
++
++ void QSphereMesh::setSlices(int slices)
++ {
++ static_cast<QSphereGeometryView *>(view())->setSlices(slices);
++ }
++
++ void QSphereMesh::setRadius(float radius)
++ {
++ static_cast<QSphereGeometryView *>(view())->setRadius(radius);
++ }
++
++ void QSphereMesh::setGenerateTangents(bool gen)
++ {
++ static_cast<QSphereGeometryView *>(view())->setGenerateTangents(gen);
++ }
++
++ /*!
++ * \property Qt3DExtras::QSphereMesh::generateTangents
++ *
++ * Holds the value of the automatic tangent vectors generation flag.
++ * Tangent vectors are orthogonal to normal vectors.
++ */
++ bool QSphereMesh::generateTangents() const
++ {
++ return static_cast<QSphereGeometryView *>(view())->generateTangents();
++ }
++
++ /*!
++ * \property Qt3DExtras::QSphereMesh::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++ int QSphereMesh::rings() const
++ {
++ return static_cast<QSphereGeometryView *>(view())->rings();
++ }
++
++ /*!
++ * \property Qt3DExtras::QSphereMesh::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++ int QSphereMesh::slices() const
++ {
++ return static_cast<QSphereGeometryView *>(view())->slices();
++ }
++
++ /*!
++ * \property Qt3DExtras::QSphereMesh::radius
++ *
++ * Holds the radius of the sphere.
++ */
++ float QSphereMesh::radius() const
++ {
++ return static_cast<QSphereGeometryView *>(view())->radius();
++ }
++
++ } // Qt3DExtras
++
++ QT_END_NAMESPACE
++
++ #include "moc_qspheremesh.cpp"