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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #ifndef _USE_MATH_DEFINES
++ # define _USE_MATH_DEFINES // For MSVC
++ #endif
++
++ #include "qcylindergeometryview.h"
++
++ #include <Qt3DExtras/qcylindergeometry.h>
++ #include <Qt3DCore/qbuffer.h>
++ #include <Qt3DCore/qattribute.h>
++ #include <QtGui/QVector3D>
++
++ #include <qmath.h>
++
++ QT_BEGIN_NAMESPACE
++
++
++ namespace Qt3DExtras {
++
++ using namespace Qt3DCore;
++
++ /*!
++ * \qmltype CylinderGeometryView
++ * \nativetype Qt3DExtras::QCylinderGeometryView
++ * \inqmlmodule Qt3D.Extras
++ * \brief A cylindrical mesh.
++ */
++
++ /*!
++ * \qmlproperty int CylinderGeometryView::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++
++ /*!
++ * \qmlproperty int CylinderGeometryView::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++
++ /*!
++ * \qmlproperty real CylinderGeometryView::radius
++ *
++ * Holds the radius of the cylinder.
++ */
++
++ /*!
++ * \qmlproperty real CylinderGeometryView::length
++ *
++ * Holds the length of the cylinder.
++ */
++
++ /*!
++ * \class Qt3DExtras::QCylinderGeometryView
++ \ingroup qt3d-extras-geometries
++ * \inheaderfile Qt3DExtras/QCylinderGeometryView
++ * \inmodule Qt3DExtras
++ *
++ * \inherits Qt3DRender::QGeometryRenderer
++ *
++ * \brief A cylindrical mesh.
++ */
++
++ /*!
++ * Constructs a new QCylinderGeometryView with \a parent.
++ */
++ QCylinderGeometryView::QCylinderGeometryView(QNode *parent)
++ : Qt3DCore::QGeometryView(parent)
++ {
++ QCylinderGeometry *geometry = new QCylinderGeometry(this);
++ QObject::connect(geometry, &QCylinderGeometry::radiusChanged, this, &QCylinderGeometryView::radiusChanged);
++ QObject::connect(geometry, &QCylinderGeometry::ringsChanged, this, &QCylinderGeometryView::ringsChanged);
++ QObject::connect(geometry, &QCylinderGeometry::slicesChanged, this, &QCylinderGeometryView::slicesChanged);
++ QObject::connect(geometry, &QCylinderGeometry::lengthChanged, this, &QCylinderGeometryView::lengthChanged);
++
++ QGeometryView::setGeometry(geometry);
++ }
++
++ /*! \internal */
++ QCylinderGeometryView::~QCylinderGeometryView()
++ {
++ }
++
++ void QCylinderGeometryView::setRings(int rings)
++ {
++ static_cast<QCylinderGeometry *>(geometry())->setRings(rings);
++ }
++
++ void QCylinderGeometryView::setSlices(int slices)
++ {
++ static_cast<QCylinderGeometry *>(geometry())->setSlices(slices);
++ }
++
++ void QCylinderGeometryView::setRadius(float radius)
++ {
++ static_cast<QCylinderGeometry *>(geometry())->setRadius(radius);
++ }
++
++ void QCylinderGeometryView::setLength(float length)
++ {
++ static_cast<QCylinderGeometry *>(geometry())->setLength(length);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCylinderGeometryView::rings
++ *
++ * Holds the number of rings in the mesh.
++ */
++ int QCylinderGeometryView::rings() const
++ {
++ return static_cast<QCylinderGeometry *>(geometry())->rings();
++ }
++
++ /*!
++ * \property Qt3DExtras::QCylinderGeometryView::slices
++ *
++ * Holds the number of slices in the mesh.
++ */
++ int QCylinderGeometryView::slices() const
++ {
++ return static_cast<QCylinderGeometry *>(geometry())->slices();
++ }
++
++ /*!
++ * \property Qt3DExtras::QCylinderGeometryView::radius
++ *
++ * Holds the radius of the cylinder.
++ */
++ float QCylinderGeometryView::radius() const
++ {
++ return static_cast<QCylinderGeometry *>(geometry())->radius();
++ }
++
++ /*!
++ * \property Qt3DExtras::QCylinderGeometryView::length
++ *
++ * Holds the length of the cylinder.
++ */
++ float QCylinderGeometryView::length() const
++ {
++ return static_cast<QCylinderGeometry *>(geometry())->length();
++ }
++
++ } // namespace Qt3DExtras
++
++ QT_END_NAMESPACE
++
++ #include "moc_qcylindergeometryview.cpp"