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++ // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++
++ #include "qcuboidmesh.h"
++
++ #include <Qt3DExtras/qcuboidgeometryview.h>
++
++ QT_BEGIN_NAMESPACE
++
++ namespace Qt3DExtras {
++
++ /*!
++ * \qmltype CuboidMesh
++ * \nativetype Qt3DExtras::QCuboidMesh
++ * \inqmlmodule Qt3D.Extras
++ * \brief A cuboid mesh.
++ */
++
++ /*!
++ * \qmlproperty real CuboidMesh::xExtent
++ *
++ * Holds the x extent of the mesh.
++ */
++
++ /*!
++ * \qmlproperty real CuboidMesh::yExtent
++ *
++ * Holds the y extent of the mesh.
++ */
++
++ /*!
++ * \qmlproperty real CuboidMesh::zExtent
++ *
++ * Holds the z extent of the mesh.
++ */
++
++ /*!
++ * \qmlproperty size CuboidMesh::yzMeshResolution
++ *
++ * Holds the y-z resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the y-z faces of the mesh.
++ */
++
++ /*!
++ * \qmlproperty size CuboidMesh::xzMeshResolution
++ *
++ * Holds the x-z resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the x-z faces of the mesh.
++ */
++
++ /*!
++ * \qmlproperty size CuboidMesh::xyMeshResolution
++ *
++ * Holds the x-y resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the x-y faces of the mesh.
++ */
++
++ /*!
++ * \class Qt3DExtras::QCuboidMesh
++ * \ingroup qt3d-extras-geometries
++ * \inheaderfile Qt3DExtras/QCuboidMesh
++ * \inmodule Qt3DExtras
++ *
++ * \inherits Qt3DRender::QGeometryRenderer
++ *
++ * \brief A cuboid mesh.
++ */
++
++ /*!
++ * Constructs a new QCuboidMesh with \a parent.
++ */
++ QCuboidMesh::QCuboidMesh(QNode *parent)
++ : Qt3DRender::QGeometryRenderer(parent)
++ {
++ QCuboidGeometryView *geometry = new QCuboidGeometryView(this);
++ QObject::connect(geometry, &QCuboidGeometryView::xExtentChanged, this, &QCuboidMesh::xExtentChanged);
++ QObject::connect(geometry, &QCuboidGeometryView::yExtentChanged, this, &QCuboidMesh::yExtentChanged);
++ QObject::connect(geometry, &QCuboidGeometryView::zExtentChanged, this, &QCuboidMesh::zExtentChanged);
++ QObject::connect(geometry, &QCuboidGeometryView::xyMeshResolutionChanged, this, &QCuboidMesh::xyMeshResolutionChanged);
++ QObject::connect(geometry, &QCuboidGeometryView::xzMeshResolutionChanged, this, &QCuboidMesh::xzMeshResolutionChanged);
++ QObject::connect(geometry, &QCuboidGeometryView::yzMeshResolutionChanged, this, &QCuboidMesh::yzMeshResolutionChanged);
++ setView(geometry);
++ }
++
++ /*! \internal */
++ QCuboidMesh::~QCuboidMesh()
++ {
++ }
++
++ void QCuboidMesh::setXExtent(float xExtent)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setXExtent(xExtent);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::xExtent
++ *
++ * Holds the x extent of the mesh.
++ */
++ float QCuboidMesh::xExtent() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->xExtent();
++ }
++
++ void QCuboidMesh::setYExtent(float yExtent)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setYExtent(yExtent);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::yExtent
++ *
++ * Holds the y extent of the mesh.
++ */
++ float QCuboidMesh::yExtent() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->yExtent();
++ }
++
++ void QCuboidMesh::setZExtent(float zExtent)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setZExtent(zExtent);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::zExtent
++ *
++ * Holds the z extent of the mesh.
++ */
++ float QCuboidMesh::zExtent() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->zExtent();
++ }
++
++ void QCuboidMesh::setYZMeshResolution(const QSize &resolution)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setYZMeshResolution(resolution);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::yzMeshResolution
++ *
++ * Holds the y-z resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the y-z faces of the mesh.
++ */
++ QSize QCuboidMesh::yzMeshResolution() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->yzMeshResolution();
++ }
++
++ void QCuboidMesh::setXZMeshResolution(const QSize &resolution)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setXZMeshResolution(resolution);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::xzMeshResolution
++ *
++ * Holds the x-z resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the x-z faces of the mesh.
++ */
++ QSize QCuboidMesh::xzMeshResolution() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->xzMeshResolution();
++ }
++
++ void QCuboidMesh::setXYMeshResolution(const QSize &resolution)
++ {
++ static_cast<QCuboidGeometryView *>(view())->setXYMeshResolution(resolution);
++ }
++
++ /*!
++ * \property Qt3DExtras::QCuboidMesh::xyMeshResolution
++ *
++ * Holds the x-y resolution of the mesh.
++ * The width and height values of this property specify the number of vertices generated for
++ * the x-y faces of the mesh.
++ */
++ QSize QCuboidMesh::xyMeshResolution() const
++ {
++ return static_cast<QCuboidGeometryView *>(view())->xyMeshResolution();
++ }
++
++ } // namespace Qt3DExtras
++
++ QT_END_NAMESPACE
++
++ #include "moc_qcuboidmesh.cpp"